【虚幻教程】虚幻引擎 5 – 为交互式建筑可视化创建主菜单_CGART

【虚幻教程】虚幻引擎 5 – 为交互式建筑可视化创建主菜单_CGART-橙光艺术网
78【虚幻教程】虚幻引擎 5 – 为交互式建筑可视化创建主菜单_CGART
【虚幻教程】78【虚幻教程】虚幻引擎 5 – 为交互式建筑可视化创建主菜单_CGART
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78【虚幻教程】虚幻引擎 5 – 为交互式建筑可视化创建主菜单图片[1]-【虚幻教程】虚幻引擎 5 – 为交互式建筑可视化创建主菜单_CGART-橙光艺术网【虚幻教程】Unreal Engine 5 – Creating Main Menu for Interactive Archviz

Duration 2h 19m Project Files Included MP4
Unreal Engine 5 – Creating Main Menu for Interactive Archviz
Info:
What you’ll learn
Allow users to dynamically change materials and textures for walls, floors, and furniture.
Enable real-time object customization, letting users swap furniture, decor, or appliances.
Add sliders or interactive controls to adjust the sun’s direction and intensity, simulating various times of the day.
Create an interactive system to turn lights on/off or switch between ambiance presets.
Incorporate immersive background music, with controls to adjust volume, or mute.
Build a clean and intuitive menu system for navigating features like material swaps, object replacements, and lighting controls.
Add a functionality to capture and save screenshots directly from the project.
Include editable project files to allow users to experiment with the implemented features.橙光艺术网-(CGART.net)

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