【虚幻教程】虚幻引擎 5:蓝图第一人称射击游戏(FPS)(2024)_CGART

【虚幻教程】虚幻引擎 5:蓝图第一人称射击游戏(FPS)(2024)_CGART-橙光艺术网
125【虚幻教程】虚幻引擎 5:蓝图第一人称射击游戏(FPS)(2024)_CGART
【虚幻教程】125【虚幻教程】虚幻引擎 5:蓝图第一人称射击游戏(FPS)(2024)_CGART
30积分
付费资源

此文章由橙光艺术网(www.cgart.net)收集整理发布

125【虚幻教程】虚幻引擎 5:蓝图第一人称射击游戏(FPS)(2024)图片[1]-【虚幻教程】虚幻引擎 5:蓝图第一人称射击游戏(FPS)(2024)_CGART-橙光艺术网【虚幻教程】Unreal Engine 5: Blueprints First Person Shooter (FPS) (2024)

Published 10/2024
Created by Viktor Sarafraz
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 44 Lectures ( 11h 14m ) | Size: 8.65 GB
Learn how to make an FPS shooter in Blueprints, with smart Enemy AI and more!
What you’ll learn:
Blueprints
Create FPS Shooter
Advanced Programming Concepts(Interfaces, Inheritance, etc)
Behavior Trees
Smart Enemy AI with Senses!
Requirements:
Basic understanding of Unreal Engine and the interface is enough
Description:
This is the ultimate Unreal Engine 5 FPS Shooter Game perfect for beginners that are looking to expand their skills in Unreal Engine 5. If you’re interested in learning more about Unreal Engine 5 and how to create a First Person Shooter, then this course is for you. The course will also be a nice addition to your portfolio as we are going to create a small scene with different enemies to defeat.What you will learn:Entire Project (Unreal 5.4.4) is available for download in Lecture 3.Setup a FPS character with a RifleBlueprints Coding Only!Shooting/Reloading and Weapon MechanicsAnimations/Effects and how to Retarget animationsBehavior Trees and Smart Enemy AIFairly Smart AI with different Senses, such as: Sight and Damage sense.AI that is easily expandable according to your preferenceCreate multiple enemies with different strengthsHow to create your own components, such as Health ComponentAdvanced programming concepts by practice, such as InterfacesHow to download and use assets in your projectsCreating Pickups, Health System and Reload/Fire Weapon SystemThe projects can be used as template to further expand on.How to create an actor that can be used to setup patrol points.You will also learn how to setup a player HUD, that shows different types of information to the player, such as Health and Ammo.We will also create a base class for our items, so we can quickly create new Items and Pickups
Who this course is for:
Beginner Unreal Developers interested in learning more橙光艺术网-(CGART.net)

© 版权声明
THE END
将免费进行到底,喜欢就支持关注一下吧我们吧,by_CGART
点赞14
评论 抢沙发

请登录后发表评论

    暂无评论内容