【虚幻教程】虚幻引擎 5 蓝图:面向初学者的快速原型制作!_CGART

【虚幻教程】虚幻引擎 5 蓝图:面向初学者的快速原型制作!_CGART-橙光艺术网
257【虚幻教程】虚幻引擎 5 蓝图:面向初学者的快速原型制作!_CGART
【虚幻教程】257【虚幻教程】虚幻引擎 5 蓝图:面向初学者的快速原型制作!_CGART
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257【虚幻教程】虚幻引擎 5 蓝图:面向初学者的快速原型制作!图片[1]-【虚幻教程】虚幻引擎 5 蓝图:面向初学者的快速原型制作!_CGART-橙光艺术网【虚幻教程】Unreal Engine 5 Blueprint: Rapid Prototyping for Beginners!

Published 1/2024
Created by Ian Bradley
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 39 Lectures ( 5h 2m ) | Size: 3.1 GB
Create three different small game prototypes while learning the fundimentals of Unreal Engine and game development.
What you’ll learn:
Basics of Game Creation within Unreal Engine 5
Solid blueprint scripting prinicples used within AAA development
Scripting and Debugging practrices
File Management Skills
Basic game design logic
Pivotable File Managerment skills
Requirements:
A computer powerful enough to run Unreal Engine 5.
Basic Computer Literecy
Description:
Updated for Unreal Engine 5.3!Learn Unreal Engine 5 from scratch by making three different prototype games.This fast-paced course will take you from complete beginner to novice in a fun interactive way! All content within this course has been adapted from my teaching content taught in award-winning academia in England, designed to take anyone who has used a computer to prepare, teach and push them into the world of game development. This fast-paced course will be split into three prototype projects that will teach you the fundamentals and core principles of game design and scripting.Breakout:Develop a simple prototype similar to the classic retro title! You will learn concepts such Level Management, Collision, Cameras and Simple Game Logic. All done within the powerful blueprint scripting language packaged for free within Unreal Engine 5!Slot Car Racer:Remember playing with slot cars as a child? Maybe you have played a flash version in school? Well, you can make your own! Developing a local multiplayer game that only requires one keyboard! You will learn concepts such as Splines, Input Management, Events, Functions and Game LogicRock Paper Scissors:The ultimate decidor! This project might seem like a simple playground game but in fact, it holds a great lesson within some core gameplay pillars that every developer should know! You will learn concepts such as Blueprint Communication, RandomLogic, and Win&FailureStates. We can go even further with this project and turn it into a turn-based battle game! This course contains recordings from multiple teaching livestreams given. Plus: New for 2024. Access to new discord community for faster support.Access to future long lectures that expand on the three prototypes made within this course (Details within Discord)橙光艺术网-(CGART.net)

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