【虚幻教程】Houdini 与虚幻引擎地形入门_CGART

【虚幻教程】Houdini 与虚幻引擎地形入门_CGART-橙光艺术网
372【虚幻教程】Houdini 与虚幻引擎地形入门_CGART
【虚幻教程】372【虚幻教程】Houdini 与虚幻引擎地形入门_CGART
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此文章由橙光艺术网(www.cgart.net)收集整理发布

372【虚幻教程】Houdini 与虚幻引擎地形入门图片[1]-【虚幻教程】Houdini 与虚幻引擎地形入门_CGART-橙光艺术网【虚幻教程】Intro to Terrains in Houdini and Unreal

David CGMK | Duration: 3:45 h | Video: H264 1920×1080 | Audio: AAC 44,1 kHz 2ch | 8,96 GB | Language: English
In this online course, the viewer will learn how to create terrain digital assets that can be used inside game engines like Unreal Engine 4.
This course has been designed for beginners with a basic understanding of Houdini’s workflow and also a very basic understanding of Unreal Engine 4.
After viewing this course, people can expect to be able to create a digital asset that generates procedural terrains with as many variations as you want, while automatically taking care of masks for the terrain materials as well as the scattering of the foliage and other landscape elements.橙光艺术网-(CGART.net)

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