此文章由橙光艺术网(www.cgart.net)收集整理发布
350【虚幻教程】面向建筑可视化的虚幻引擎 5.2 交互式可视化
【虚幻教程】Interactive Visualization in Unreal Engine 5.2 for ArchViz
Published 5/2023
Created by Stanislav Zhuikov
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 43 Lectures ( 9h 12m ) | Size: 9.8 GB
Interactive Visualization, Cinematic Animation for Architecture and Interior Design Unreal Enine 5, UE 5.2
What you’ll learn
Preparation of a 3D Model of Project
Draw Calls and Geometry Optimization in Unreal Engine
Realistic interior and exterior light settings
Problem solving with Lumen Light. Surface Cache
Realistic Procedural and HDRI sky and Clouds
Geometry Optimization and Editing in with Unreal Engine tools
Efficient Copying, Merging and Placing Assets in the scene
Post Process Volum, Sun Light and Fog settings
Solving the problem with Light Artifacts
Creation Materials for Exterior and Interior
Static Mesh and Procedural Grass for Envariment
Foliage and Plants with Megascans
Post Process Volume settings for different parts of the project
Optimization for Interior and Exterior Artificial light
Final Project Improvements
Blueprint. Project Optimization. Creation of Interactive Project features
Final Project Setup. Problem Solving
Packaging Project for distribution
Photorealistic Architecture Cinematic Rendering and Animation
Final Video Editing. DaVinci Resolve
Requirements
System with the recommended requirements: Windows 10 build 1909.1350 and newer with DirectX 12 support Windows 10 version 1909 — The revision number should exceed or be equal to .1350. One of the following graphics cards: NVIDIA RTX-2000 series or newer AMD RX-6000 series or newer Intel® Arc™ A-Series Graphics Cards or newer
Basic skills of working with Unreal Engine 5
Description
Take to the next level and start using the Power of Unreal Engine in Architectural Visualization. My course will help you create impressive interactive and photorealistic visualization of architectural projects. Unreal Engine is no longer the future but the present of rendering and presentation of projects. The skills to create amazing interactive projects will help you gain a competitive edge over other industry professionals. I will share with you my experience of working on a real project and show you all the stages of work.You will gain the following skills:-Preparation of a 3D Model of Project-Draw Calls and Geometry Optimization in Unreal Engine-Realistic interior and exterior light settings-Problem solving with Lumen Light. Surface Cache-Realistic Procedural and HDRI sky and Clouds-Geometry Optimization and Editing in with Unreal Engine tools-Efficient Copying, Merging and Placing Assets in the scene-Post Process Volum, Sun Light and Fog settings-Solving the problem with Light Artifacts-Creation Materials for Exterior and Interior-Static Mesh and Procedural Grass for Envariment-Foliage and Plants with Megascans-Post Process Volume settings for different parts of the project-Optimization for Interior and Exterior Artificial light-Final Project Improvements-Blueprint. Project Optimization. Creation of Interactive Project features-Final Project Setup. Problem Solving-Packaging Project for distribution-Photorealistic Architecture Cinematic Rendering and Animation-Final Video Editing. DaVinci Resolve
Who this course is for
Architects
Designers
Interior Designers
3D Visualizers
CG Artists
3D Artist橙光艺术网-(CGART.net)
橙光艺术网(CGART)的资源均内容来自于网络收集或用户发布.
本站点资料用于学习交流之用,勿作它用,;
若需商业使用,需获得版权拥有者授权,并遵循国家相关法律、法规之规定。如因非法使用引起纠纷,一切后果由使用者承担。
如有侵权行为,请联系告知
本站将会在第一时间删除。





![[Blender教程]_Gumroad-Blender兄弟设计课程_CGART-橙光艺术网](https://cgart-1259463399.cos.ap-chengdu.myqcloud.com/image/JC_Blender/0001-0100/0093.jpg)





暂无评论内容