此文章由橙光艺术网(www.cgart.net)收集整理发布
320【虚幻教程】虚幻引擎打光 – PBR 曝光工作流程 – 白天 – 第1部分
【虚幻教程】Unreal Lighting-PBR Exposure Workflow-Day Time-Part 1
Published 7/2023
Created by Amit Ginni Patpatia
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 34 Lectures ( 5h 15m ) | Size: 5.28 GB
Learn industry game lighting workflow by understanding material, exposure and environments.
What you’ll learn
Analyse and spot poor materials to understand why lighting in an environment is poor
Editing poor materials into PBR Correct values to improve the environment lighting
Understand and use exposure compensation correctly for lighting
Author correct sky and expose it correctly
Requirements
It is recommended you know your way around unreal engine 4.27/5
Description
In this course, you will learn unreal lighting for game-ready production using PBR workflow on the materials and Exposure based lighting in the environment. The recordings are done using Unreal 4.27 but you can now also download the assets for UE 5 and do it there if you want to. You will learn to author game-ready sky, correct poor materials, and light efficiently and beautifully while understanding the technical details that go into lighting. By the time you are done, you can spot an environment being poorly authored, how to correct it, and why your lighting looks bad. This course makes you more attractive professionally as you will get an insight into how we do game development lighting. This is a highly popular course from Lighting Bot and many people have gotten work when watching the full course with its multiple lighting scenario and time of day. This rips off the imaginary “portfolio lighting” and teaches you real lighting for actual game settings from a technical point of view and an artistic point of view. This is part 1 of 4 so consider getting all of it if you are happy with this detailed course by award-winning lighting artists who have trained over 4000 people the last 15 years to avoid misinformation often found on free video service sites.橙光艺术网-(CGART.net)
橙光艺术网(CGART)的资源均内容来自于网络收集或用户发布.
本站点资料用于学习交流之用,勿作它用,;
若需商业使用,需获得版权拥有者授权,并遵循国家相关法律、法规之规定。如因非法使用引起纠纷,一切后果由使用者承担。
如有侵权行为,请联系告知
本站将会在第一时间删除。







![[Blender教程]_Gumroad-Blender兄弟设计课程_CGART-橙光艺术网](https://cgart-1259463399.cos.ap-chengdu.myqcloud.com/image/JC_Blender/0001-0100/0093.jpg)



暂无评论内容