【虚幻教程】虚幻引擎建筑与电影级创作_CGART

【虚幻教程】虚幻引擎建筑与电影级创作_CGART-橙光艺术网
503【虚幻教程】虚幻引擎建筑与电影级创作_CGART
【虚幻教程】503【虚幻教程】虚幻引擎建筑与电影级创作_CGART
25积分
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此文章由橙光艺术网(www.cgart.net)收集整理发布

503【虚幻教程】虚幻引擎建筑与电影级创作图片[1]-【虚幻教程】虚幻引擎建筑与电影级创作_CGART-橙光艺术网【虚幻教程】Unreal Engine For Architecture Cinematic Creation

Last updated 11/2021
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.60 GB | Duration: 5h 4m
Unleashing the power of Unreal Engine, Blender and the Quixel Megascans library to create a compelling Cinematic
What you’ll learn
3D Model creation in Blender for use in Unreal engine
Environment Sculpting in Unreal Engine
Using the Mega Scans Library in Unreal Engine
Setup and Animate a Cinematic in Unreal
Requirements
Computer capable of running Blender and Unreal Engine
Description
Learn to create unique 3D Architectural models in Blender then render as a cinematic animation using Unreal engines sequencer. Learn the tools and develop your skills in Architectural Modelling & visualization, in what is fast becoming a highly sought after skill in a very fast growing industry.This course covers the entire workflow between these two powerful applications. Blender is quickly becoming an industry standard and an essential tool for architectural visualisation. Unleash the power of Blender, the Unreal Engine and the Quixel mega Scans Library for Architectural Design and the possibilities are endless. Create stunning cinematics with Unreal engine using the real time render engine. Create stunning visuals and speed up your workflow with Unreal engine. Begin your journey to a new world of Architectural environment creation. You will truly be amazed at what can be created with these powerful applications.This course follows a practical learning approach and covers the process of 3D modelling a unique building in Blender. This is then exported and taken into Unreal Engine. We use the sculpting tools within Unreal to create the external environment. Then the Quixel Mega scans library for material and additional assets. The course then covers the creation of a cinematic in Unreal engine using sequencer.The course is packed with tips and tricks while working in both Blender, Unreal engine and using the Quixel Mega scans library. Learn by doing by completing the course project easily as each step is covered in detail. You’ll get valuable experience completing this project and be competent to model and render your own designs.The course covers:3D Modelling in BlenderUV Mapping the ModelThe Megascans Library for Material Creation & AssetsAsset Workflow between Blender & UnrealSetting up and using sequencer in Unreal engine to capture a cinematicRendering animation from Unreal engineBonusUsing the free and open source video editor Shotcut to add an intro and outro to your animation.橙光艺术网-(CGART.net)

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