【虚幻教程】使用虚幻引擎创建简单射击游戏_CGART

【虚幻教程】使用虚幻引擎创建简单射击游戏_CGART-橙光艺术网
610【虚幻教程】使用虚幻引擎创建简单射击游戏_CGART
【虚幻教程】610【虚幻教程】使用虚幻引擎创建简单射击游戏_CGART
20积分
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610【虚幻教程】使用虚幻引擎创建简单射击游戏图片[1]-【虚幻教程】使用虚幻引擎创建简单射击游戏_CGART-橙光艺术网【虚幻教程】Creating The Simple Shooting Game With Unreal Engine

MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 5.81 GB | Duration: 6h 45m
How to create a high quality FPS game mechanic in Unreal Engine 4 with this comprehensive guide from begin to finish
What you’ll learn
Create a first-person character that can move and look around.
Create a gun and attach it to the player character.
Shoot bullets using a line trace (also known as a ray cast).
Apply damage to actors.
Requirements
Installed Unreal
Basic knowledge of 3D
Description
More about the Instructor
This course is designed by Animation Hacks which is the visual effect studio with high-quality skill artist work on numerous unannounced projects. In addition, they enjoy sharing their knowledge with those students who learn 3D online.
NOTE FOR STUDENTS – please take a look Section 1 / Lecture 1 to downloads for the source attachment link with the lesson.)
Who this course is for
Beginners to UE4, or Advanced Students who want to expand their knowledge on the engine
Students who are interested in creating game mechanics.
This course is also suit for professional-game UE4 programmer and artist.
Anyone interested in creating a high quality game mechanics
Anyone who wants to learn how an AAA professional game programmer approach game mechanic creation橙光艺术网-(CGART.net)

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