【zbrush教程】电影与游戏飞船概念设计_CGART

【zbrush教程】电影与游戏飞船概念设计_CGART-橙光艺术网
75【zbrush教程】电影与游戏飞船概念设计_CGART
【zbrush教程】75【zbrush教程】电影与游戏飞船概念设计_CGART
0积分
免费资源

此文章由橙光艺术网(www.cgart.net)收集整理发布

75【zbrush教程】电影与游戏飞船概念设计图片[1]-【zbrush教程】电影与游戏飞船概念设计_CGART-橙光艺术网【zbrush教程】Concepting Spaceships for Film & Games

MP4 | Video: h264, yuv420p, 1920×1080 | Audio: aac, 44100 Hz | Duration: 1h 43m | 1.11 GB
Genre: eLearning | Language: English
Senior Concept Artist Joe Gloria shares how he uses 3D-Coat, ZBrush, and KeyShot to create detailed 3D spaceship designs, keeping his process as simple as possible for artists of all levels to follow along. Artists looking to develop their 3D design workflow will benefit from the techniques and workflow shared in this workshop, which culminates in a 360-degree turntable of a sci-fi vehicle.
3D-Coat is used for the initial block-out of the shapes before Joe takes the design into ZBrush for more detailed hard-surface modeling work, and where the design really comes to life. Joe explains how you can utilize ZBrush in concept art for quickly upgrading designs that can be presented from all angles.
Whether you work or aspire to work in movies or games, this workshop teaches you how to create perfectly controlled and detailed designs suitable for production. Joe also discusses how you can take steps to optimize your concepts so they are as close to the final product as possible.
As well as learning Joe’s workflow for creating portfolio-worthy turntables, you’ll develop a sound understanding of the importance of form, balance, and curves in your designs. You’ll also gain a better understanding of how your color choices impact your designs and how to maintain flexibility throughout the design process.
Accompanying this workshop is a collection of Joe’s 3D-Coat, ZBrush, KeyShot, and Photoshop files, to assist with your learning experience.橙光艺术网-(CGART.net)

© 版权声明
THE END
将免费进行到底,喜欢就支持关注一下吧我们吧,by_CGART
点赞19
评论 抢沙发

请登录后发表评论

    暂无评论内容