【zbrush教程】FlippedNormals – ZBrush 高级硬表面创建_CGART

【zbrush教程】FlippedNormals – ZBrush 高级硬表面创建_CGART-橙光艺术网
14【zbrush教程】FlippedNormals – ZBrush 高级硬表面创建_CGART
【zbrush教程】14【zbrush教程】FlippedNormals – ZBrush 高级硬表面创建_CGART
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此文章由橙光艺术网(www.cgart.net)收集整理发布

14【zbrush教程】FlippedNormals – ZBrush 高级硬表面创建图片[1]-【zbrush教程】FlippedNormals – ZBrush 高级硬表面创建_CGART-橙光艺术网【zbrush教程】FlippedNormals – Advanced Hard Surface Creation in ZBrush
Duration 10h MP4
Title: FlippedNormals – Advanced Hard Surface Creation in ZBrush
Info:
Published 2024-05-16 Updated 2025-04-19
Advanced Hard Surface Creation in ZBrush
accompany senior character artist Hafez Yadollahi and learn to Sculpt advanced Hard Surface Character for Product ! You’ll learn to sculpt your character in ZBrush, create materials in Keyshot, light and present your work, and even more.
After completing the course, you’ll have a great understanding of how to create your own Hard Surface and Sci Fi character art.
This video was recorded in full and at normal speed… without any omissions… and without sound reproduction.(No Voice)
Hard Surface Workflow
Starting in ZBrush, we will teach you advanced techniques for Sculpting your 3D character from scratch. When concept sculpting the model, we’ll block in both the anatomy and hard surface mesh. Once the high-poly is done, We are going for a clean topology so that we can add Small details to it .
In Keyshot, we’re Using the Default materials step by step. We’ll set up basic shaders. Finally, we’re lighting and rendering our character to make a stunning final image you’ll be proud to put in your portfolio.橙光艺术网-(CGART.net)

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