此文章由橙光艺术网(www.cgart.net)收集整理发布
361【Zbrush教程】ArtStation – Stephane Wootha Richard 的环境设计 3D 到 2D 工作流程
【Zbrush教程】Artstation – 3D to 2D Workflow for Environment Design by Stephane Wootha Richard
Duration 5+h Project Files Included MP4
Title: Artstation – 3D to 2D Workflow for Environment Design by Stephane Wootha Richard
Info:
This course is not in Wootha’s Public Domain pack. It’s only available in ArtStation Learning. And since Wootha is deleting all of his online presence, I fear we may never see this course again soon, so I’m uploading it here.
ZBrush can be a valuable tool for quickly and accurately building out an environment base for 2D environment concept art. In this series, Stéphane Wootha Richard covers his process for sculpting environment assets in ZBrush, showing how to render the scene out for a 2D paintover, and then showing his process for painting over the 3D scene in Adobe Photoshop to create the final beauty shot.
PART 1
Intro to ZBrush
by Stéphane Wootha Richard • Intermediate • 1h 7m • 8 Files • 8 Videos
Part 1 of 5. Stéphane Wootha Richard gives an introductory look at ZBrush as a creative tool for concept artists. He will focus on simple techniques to create an environment concept design. Stéphane will progress through the process of creating geometry that you can later use as a foundation for compositing and paintover in Photoshop.
PART 2
Sculpting Environments
by Stéphane Wootha Richard • Intermediate • 1h 8m • 8 Files • 4 Videos
Part 2 of 5. Stéphane Wootha Richard shares his process for sculpting environments in ZBrush. This course focuses on time-efficient sculpting with a 2D paint over in mind and will cover techniques for rocks, vegetation, and buildings.
PART 3
Designing Environments
by Stéphane Wootha Richard • Intermediate • 1h 18m • 3 Files • 9 Videos
Part 3 of 5. In this third course in a series of five, Stéphane Wootha Richard demonstrates the process for sculpting a detailed environment that will serve as the basis for the rest of this series. He covers block-in, camera and composition considerations, light and shadow, creating your own InsertMest brushes for foliage, and final details of the scene.
PART 4
Rendering for 2D
by Stéphane Wootha Richard • Intermediate • 1h • 3 Files • 8 Videos
Part 4 of 5. In this fourth course in a series of five, Stéphane Wootha Richard shares his process for rendering out the environment to be ready for painting over in Photoshop. This course gives an overview of Keyshot, cover some basic materials, and talk about lighting, reflections and textures. At the conclusion of this course, the scene will be ready to export to Photoshop for painting.
PART 5
Paintover
by Stéphane Wootha Richard • Intermediate • 1h 27m • 2 Files • 10 Videos
Part 5 of 5. In this final course of five, Stéphane Wootha Richard shares his process for painting over the final render in Photoshop to create the final illustration. This course will cover importing the renders into Photoshop, how to organize layers for non-destructive editing, composting the Render and Texture passes, adding depth, and the final Paint Over and Polish of the image.橙光艺术网-(CGART.net)
橙光艺术网(CGART)的资源均内容来自于网络收集或用户发布.
本站点资料用于学习交流之用,勿作它用,;
若需商业使用,需获得版权拥有者授权,并遵循国家相关法律、法规之规定。如因非法使用引起纠纷,一切后果由使用者承担。
如有侵权行为,请联系告知
本站将会在第一时间删除。

![[Blender教程]_Gumroad-Blender兄弟设计课程_CGART-橙光艺术网](https://cgart-1259463399.cos.ap-chengdu.myqcloud.com/image/JC_Blender/0001-0100/0093.jpg)









暂无评论内容