【Zbrush教程】Gnomon 工作坊 – 与 Rafael Grassetti 一起在 ZBrush 中进行生产级设计_CGART

【Zbrush教程】Gnomon 工作坊 – 与 Rafael Grassetti 一起在 ZBrush 中进行生产级设计_CGART-橙光艺术网
630【Zbrush教程】Gnomon 工作坊 – 与 Rafael Grassetti 一起在 ZBrush 中进行生产级设计_CGART
【Zbrush教程】630【Zbrush教程】Gnomon 工作坊 – 与 Rafael Grassetti 一起在 ZBrush 中进行生产级设计_CGART
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630【Zbrush教程】Gnomon 工作坊 – 与 Rafael Grassetti 一起在 ZBrush 中进行生产级设计图片[1]-【Zbrush教程】Gnomon 工作坊 – 与 Rafael Grassetti 一起在 ZBrush 中进行生产级设计_CGART-橙光艺术网【Zbrush教程】The Gnomon Workshop – Designing for Production in ZBrush with Rafael Grassetti

Duration 2h 10m MP4
Title: The Gnomon Workshop – Designing for Production in ZBrush with Rafael Grassetti
Info:
In this title, Art Director Rafael Grassetti demonstrates his entire process of designing and creating a character in ZBrush. He explores the different tools and techniques used to sketch concepts while keeping the mindset of later creating a character for production. Starting with the character blockout, Rafael creates the secondary shapes, refines the model, then moves on to sculpting the fine details and texturing the character. The final rendering is taken into Photoshop for compositing to illustrate the final character as a product that is ready to be taken through a game or cinematic production.橙光艺术网-(CGART.net)

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