【Zbrush教程】面向艺术家的 3D 打印_CGART

【Zbrush教程】面向艺术家的 3D 打印_CGART-橙光艺术网
799【Zbrush教程】面向艺术家的 3D 打印_CGART
【Zbrush教程】799【Zbrush教程】面向艺术家的 3D 打印_CGART
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此文章由橙光艺术网(www.cgart.net)收集整理发布

799【Zbrush教程】面向艺术家的 3D 打印图片[1]-【Zbrush教程】面向艺术家的 3D 打印_CGART-橙光艺术网【Zbrush教程】3D Printing for Artists

Published 5/2024
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Language: English | Duration: 23h 43m | Size: 15.9 GB
Level up your C# and Unity knowledge and create your very own 2D Platformer with local multiplayer.
What you’ll learn
Learn C#, a modern versatile programming language.
Develop strong and transferrable problem-solving skills.
Learn Object-Oriented Programming in Real-World Scenarios
Gain an excellent general knowledge of video game design.
Create playable game projects – good for your portfolio, or just for your own sense of achievement.
Write Clean, Maintainable Code and Design Scalable Game Architectures
Requirements
PC or Mac capable of running Unity 2020 or later
No programming experience needed. You will learn everything you need to know
Description
Are you ready to jump into world of game development and create your own unique 2D platformer with local multiplayer game? Look no further than this comprehensive and standalone course, designed to take you through the process step by step, even if you have no previous experience in game development.While it’s better to have some experience and knowledge of C#, don’t worry if you don’t have it, because I’ll cover everything you need to know to create 2D Platformer with local multiplayer.Throughout this course, you’ll learn how to create a responsive player controller ,levels with checkpoints, animated background, camera controllers, various traps and level mechanics, enemies to fight against. We’ll be making over 11 enemies, providing you with clear examples of how to build different enemies with unique mechanics.In the end I’m going to show you how to make a full gamepad support with, local multiplayer or even how to turn it into a mobile game if you wish to do so.You’ll also develop UI elements to manage systems such as difficulty selection, skin shop, level selection, settings and you will create a save system to save your progress – purchased skins, unlocked levels, best score and currency.Finally, you’ll polish your game mechanics, visual effects, particles, and build and publish your game. By the end of this course, you’ll have all the tools you need to create your own unique 2D Platformer game, regardless of your previous experience.You can use my deisgn or mix it with your own ideas. The systems in this course are clean and scalable, allowing you to build upon them and create a truly unique 2D Platformer game.So don’t hesitate, enroll in my course today and turn your game ideas into reality!橙光艺术网-(CGART.net)

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