此文章由橙光艺术网(www.cgart.net)收集整理发布
785【Zbrush教程】ZBrush 认证课程
【Zbrush教程】ZBrush Certification Course
Published 7/2024
Created by Sebastian Netolický
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 28 Lectures ( 5h 5m ) | Size: 2 GB
Master the skills needed to develop intricate 2D systems and game mechanics in Unity using C#
What you’ll learn:
Fully controll all objects and components with C#
Architecture behind building games
Advanced building spaceship system with physics
Gain a comprehensive understanding of theory and analytical perspectives for system development.
Requirements:
No programming experience needed; basic knowledge of C# is a plus.
Description:
Have you tried numerous courses without success because they only covered the basics of the game engine? Were you left without guidance on implementing and designing reusable, scalable systems and game mechanics? Do you want to truly understand the physics, math, and magic behind developing these systems? If so, this course is perfect for you!You will learn everything necessary to implement a project with a highly complex system for building spaceships. The system includes:Building: Creating new ships and attaching blocks to themSplitting Algorithm for Destruction: Advanced techniques using Unity’s physics systemBasic Debugging Tools: Utilizing Gizmos and other methodsForce Calculations: Applying force accurately to the right spotsReusable Algorithms: Calculating center points and finding neighborsYou will also gain:Insight into implementing easily readable code using reusable methods, smart metadata, regions, and much more.The final project is a straightforward yet expandable core architecture. If you’re satisfied with the final result, you will be equipped with all the knowledge needed to extend the system by adding rotations, creating basic AI, and much more.With this knowledge, you’ll never feel lost programming in a game engine like Unity. You’ll have full control over your creations and a deep understanding of all concepts. You’ll be equipped to research and create your own systems and games. If this course caught your eye, consider purchasing it for yourself.橙光艺术网-(CGART.net)
橙光艺术网(CGART)的资源均内容来自于网络收集或用户发布.
本站点资料用于学习交流之用,勿作它用,;
若需商业使用,需获得版权拥有者授权,并遵循国家相关法律、法规之规定。如因非法使用引起纠纷,一切后果由使用者承担。
如有侵权行为,请联系告知
本站将会在第一时间删除。






![[Blender教程]_Gumroad-Blender兄弟设计课程_CGART-橙光艺术网](https://cgart-1259463399.cos.ap-chengdu.myqcloud.com/image/JC_Blender/0001-0100/0093.jpg)




暂无评论内容