【U3D教程】Unreal Engine 5 – 开放世界地形_CGART

【U3D教程】Unreal Engine 5 – 开放世界地形_CGART-橙光艺术网
23【U3D教程】Unreal Engine 5 – 开放世界地形_CGART
【U3D教程】23【U3D教程】Unreal Engine 5 – 开放世界地形_CGART
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此文章由橙光艺术网(www.cgart.net)收集整理发布

23【U3D教程】Unreal Engine 5 – 开放世界地形图片[1]-【U3D教程】Unreal Engine 5 – 开放世界地形_CGART-橙光艺术网【U3D教程】Unreal Engine 5-Open World Landscapes

Published 3/2025
Created by Greg Wondra
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Beginner | Genre: eLearning | Language: English | Duration: 38 Lectures ( 4h 1m ) | Size: 3.91 GB
Master Unreal Engine’s Landscape editing tools to create massive environments like in “Breath of the Wild”
What you’ll learn
How to create new landscapes
How to import existing (real world!) landscapes
How to sculpt mountains, valleys, plateaus, and caves
How to paint a terrain with mud, grass, rock, or snow textures
How to populate a landscape with grass, flower, bush, and tree foliage
How to add oceans, lakes, and rivers
How to populate a landscape with road, fence, and mesh splines
How to add God rays and fog
Requirements
Basic computer knowledge
CPU (Processor) – Minimum: AMD Ryzen 5 5600X / Intel Core i5-12600K or better
GPU (Graphics Card) – Minimum: NVIDIA RTX 3060 (12GB) / AMD Radeon RX 6700 XT (10GB VRAM)
RAM (Memory) – Minimum: 16GB DDR4 (but 32GB is much better for landscapes!)
Storage – Minimum: 500GB SATA SSD
Operating System – Windows 10 / Windows 11 (64-bit, DirectX 12 support required)
Description
In this game design course, you’ll learn how to use Unreal Engine’s Landscape and Foliage Editing tools so that YOU can build open world environments like seen in “Legend of Zelda:  Breath of the Wild.”  Knowing how to use these tools is a critical skill for those aspiring to be Level Designers or Environment Artists!This course contains over 30 fun-to-follow video lessons!  You’ll learn how to:Setup a project in the Unreal EngineGrab (free) asset packs from the integrated “Fab” tab in Unreal and use them in our projectCreate a new landscapeImport existing (real world!) landscapesWork on modifying existing landscapesSculpt mountains, valleys, plateaus, and cavesApply and work with landscape materialsPaint landscape surfaces with mud, grass, rock, or snow texturesPopulate a landscape with grass, flower, bush, or tree foliagePopulate a landscape with road, fence, and mesh splinesUse numerous Sculpting and Foliage tools within UnrealIlluminate our landscapes with dynamic lightingAdd fog & God raysStream sections of your open world in and outOptimize the performance of our open worldAnd more!With the knowledge gained in these video lessons, you’ll have the necessary skills to start building your OWN open world environments!橙光艺术网-(CGART.net)

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