【U3D教程】Unity 教程:小行星 3D_CGART

【U3D教程】Unity 教程:小行星 3D_CGART-橙光艺术网
386【U3D教程】Unity 教程:小行星 3D_CGART
【U3D教程】386Unity 教程:小行星 3D
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386【U3D教程】Unity 教程:小行星 3D图片[1]-【U3D教程】Unity 教程:小行星 3D_CGART-橙光艺术网【U3D教程】Unity Tutorial: Asteroids 3D

Last updated 7/2018
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.61 GB | Duration: 3h 27m
Learn how to create an Asteroids 3D Spacer Shooter Game in Unity.
What you’ll learn
You will have a complete Game like the Asteroids in 3D like in the 1970’s.
You will learn basic coding in C#. (coroutines, enum, transforms, keyboard inputs….)
Requirements
You need Unity 4.6 + since we will make use of the Canvas System.
Some basic knowledge in Unity & C# is always helpful especially when it comes to debugging.
For menus and possible graphics, any graphics program knowledge is always helpful.
Description
In this Unity Video Course you will learn how to create your own Asteroids 3D Space Shooter Top Down Game using the Unity Game Engine. For the functionality we write C# Code in Monodevelop.UnityYou will learn to create the complete process in Unity and setup everything neededI will show you how you can setup the playfield and organize the Hierarchy. We use the Canvas System for Grafics or Score later which requires Unity 4.6+C#We will put in functionality with scripts using Monodevelop and C# (you can also use Visual Studio)We will implement Keyboard inputs for steering the shipWe will create a “wrapping” system to keep all asteroids in playWe will create simple AI for the Ufo enemyAs a result of this course you will have a finished Space Shooter Game based on Asteroids. In the end you can change all 3D Models to your own and optimize all to create a Shooter like that in any style you like.Level: IntermediateVideo Course Length: ~3hours Unity Version required: 4.6+橙光艺术网-(CGART.net)

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