【U3D教程】Unity 虚拟现实开发:Beat Boxer 节奏健身游戏_CGART

【U3D教程】Unity 虚拟现实开发:Beat Boxer 节奏健身游戏_CGART-橙光艺术网
580【U3D教程】Unity 虚拟现实开发:Beat Boxer 节奏健身游戏_CGART
【U3D教程】580Unity 虚拟现实开发:Beat Boxer 节奏健身游戏
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580【U3D教程】Unity 虚拟现实开发:Beat Boxer 节奏健身游戏图片[1]-【U3D教程】Unity 虚拟现实开发:Beat Boxer 节奏健身游戏_CGART-橙光艺术网【U3D教程】Unity Virtual Reality Dev Beat Boxer, a Rhythm Fitness Game

Duration 4h Project Files Included MP4
Unity Virtual Reality Dev Beat Boxer, a Rhythm Fitness Game
Info:
Build your very own Virtual Reality (VR) rhythm fitness game, Beat Boxer, using Unity 3D, C# and VRTK.
What you’ll learn
– Learn to create a rhythm fitness game called ‘Beat Boxer’, similar to games like Beat Saber and Super Natural.
– Learn to create advanced mechanics, as see in games like Beat Saber and Super Natural.
– Learn to create a sophisticated Diegetic UI, providing the player with a host game stats.
– Learn to write C# Event driven Code.
Requirements
– An Oculus Rift, or HTC Vive headset or an Oculus Quest with a link cable.
– A computer that supports your VR headset, in terms of hardware required.
– Know how to setup your VR device for development.
– Comfortable with using the Unity editor for basic scene editing.
– Basic C# knowledge for Unity.
Who this course is for:
– Beginning to Intermediate Unity developers, looking for a fun way to enhance their skills, by building a rhythm fitness game.
– Oculus Quest, Rift or HTC Vive owners wanting to create their very own VR game.
– A VR Hobbyist, wanting to get into VR game development.橙光艺术网-(CGART.net)

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