此文章由橙光艺术网(www.cgart.net)收集整理发布
580【U3D教程】Unity 虚拟现实开发:Beat Boxer 节奏健身游戏
【U3D教程】Unity Virtual Reality Dev Beat Boxer, a Rhythm Fitness Game
Duration 4h Project Files Included MP4
Unity Virtual Reality Dev Beat Boxer, a Rhythm Fitness Game
Info:
Build your very own Virtual Reality (VR) rhythm fitness game, Beat Boxer, using Unity 3D, C# and VRTK.
What you’ll learn
– Learn to create a rhythm fitness game called ‘Beat Boxer’, similar to games like Beat Saber and Super Natural.
– Learn to create advanced mechanics, as see in games like Beat Saber and Super Natural.
– Learn to create a sophisticated Diegetic UI, providing the player with a host game stats.
– Learn to write C# Event driven Code.
Requirements
– An Oculus Rift, or HTC Vive headset or an Oculus Quest with a link cable.
– A computer that supports your VR headset, in terms of hardware required.
– Know how to setup your VR device for development.
– Comfortable with using the Unity editor for basic scene editing.
– Basic C# knowledge for Unity.
Who this course is for:
– Beginning to Intermediate Unity developers, looking for a fun way to enhance their skills, by building a rhythm fitness game.
– Oculus Quest, Rift or HTC Vive owners wanting to create their very own VR game.
– A VR Hobbyist, wanting to get into VR game development.橙光艺术网-(CGART.net)
橙光艺术网(CGART)的资源均内容来自于网络收集或用户发布.
本站点资料用于学习交流之用,勿作它用,;
若需商业使用,需获得版权拥有者授权,并遵循国家相关法律、法规之规定。如因非法使用引起纠纷,一切后果由使用者承担。
如有侵权行为,请联系告知
本站将会在第一时间删除。

![[Blender教程]_Gumroad-Blender兄弟设计课程_CGART-橙光艺术网](https://cgart-1259463399.cos.ap-chengdu.myqcloud.com/image/JC_Blender/0001-0100/0093.jpg)









暂无评论内容