此文章由橙光艺术网(www.cgart.net)收集整理发布
33【Maya教程】ArtStation – 精通在 MAYA 2024 和 Substance 3D Painter 中创建优化的科幻空间站门
【Maya教程】Artstation – Master Creating Optimized Sci-Fi Space Station Door In MAYA 2024 and Substance 3D Painter
Duration 8h Project Files Included MP4
Title: Artstation – Master Creating Optimized Sci-Fi Space Station Door In MAYA 2024 and Substance 3D Painter
Info:
Master Creating Optimized Sci-Fi Space Station Door In MAYA 2024 and Substance 3D Painter
In this tutorial we are going to make a high quality prop from “Fort Solis” game in MAYA 2024 and Substance 3D painter and in 8hr Unnarated tutorial you will learn how to model a high quality game asset texture it using Substance Painter and finally rendering with Marmoset Toolbag 4
General Covered Steps:
Modeling inside MAYA 2024
UV unwrapping inside Maya
Preparing Model for Texturing Process and Exporting to Painter
Creating Material Exact Like the reference inside Substance 3D Painter
Making lighting and Material inside Marmoset Toolbag4 for Rendering
Main Features:
Modeling and UV mapping fully inside Maya
Texturing Completely inside Popular Substance 3D Painter
Rendering With Popular Marmoset Toolbag 4
Creating a High Poly Modern Game Prop from Scratch
8 Hour Unnarrated Video Content
Learning hard surface techniques from a industry skilled artist
Reference took from FORT SOLIS game
Problem Solving
Step by Step workflow
Standard Creating prop workflow
Start from Scratch
Each Phase of Creating Categorized橙光艺术网-(CGART.net)
橙光艺术网(CGART)的资源均内容来自于网络收集或用户发布.
本站点资料用于学习交流之用,勿作它用,;
若需商业使用,需获得版权拥有者授权,并遵循国家相关法律、法规之规定。如因非法使用引起纠纷,一切后果由使用者承担。
如有侵权行为,请联系告知
本站将会在第一时间删除。



![[Blender教程]_Gumroad-Blender兄弟设计课程_CGART-橙光艺术网](https://cgart-1259463399.cos.ap-chengdu.myqcloud.com/image/JC_Blender/0001-0100/0093.jpg)







暂无评论内容