此文章由橙光艺术网(www.cgart.net)收集整理发布
16【Maya教程】Gnomon 工作坊 – 为电影设计科幻道具 – Photoshop、Fusion、Maya 与 Substance Painter 工作流程
【Maya教程】The Gnomon Workshop – Designing Sci-Fi Props for Film – Photoshop, Fusion, Maya & Substance Painter Workflow
Duration 3h 23m Project Files Included MP4
Title: The Gnomon Workshop – Designing Sci-Fi Props for Film – Photoshop, Fusion, Maya & Substance Painter Workflow
Info:
In this 3-hour workshop, concept artist Kris Turvey demonstrates his complete workflow for designing and modeling a sci-fi prop for production. Beginning with his mind-mapping process to generate ideas, he explains how to develop concepts quickly with quick sketching in Photoshop. He then demonstrates how simple techniques using the Airbrush and Selection tools can take your ideas to a more advanced presentation stage.
Moving on from Photoshop, Kris takes a selected design into Fusion, showcasing the various parametric 3D modeling techniques he uses to create fabrication-ready 3D models. To complete the workflow, he then demonstrates how to take your final Fusion model into Substance Painter to apply materials and generate final presentation renders efficiently.
Throughout the workshop, Kris shares an in-depth look at his key design principles for designing objects that quickly and effectively communicate their functionality to an audience. By the end of the tutorial, artists will have developed a sound understanding of the professional techniques needed to underpin strong designs and will understand how to develop a solid pipeline for future concept design projects.
Kris’s final Fusion file is included as a downloadable project file with this workshop.
Software Used
Maya Fusion Photoshop Substance Painter橙光艺术网-(CGART.net)
橙光艺术网(CGART)的资源均内容来自于网络收集或用户发布.
本站点资料用于学习交流之用,勿作它用,;
若需商业使用,需获得版权拥有者授权,并遵循国家相关法律、法规之规定。如因非法使用引起纠纷,一切后果由使用者承担。
如有侵权行为,请联系告知
本站将会在第一时间删除。



![[Blender教程]_Gumroad-Blender兄弟设计课程_CGART-橙光艺术网](https://cgart-1259463399.cos.ap-chengdu.myqcloud.com/image/JC_Blender/0001-0100/0093.jpg)







暂无评论内容