【maya教程】Maya – ModIt 3.0 和 EnvIt – Maya 散布脚本_CGART

【maya教程】Maya – ModIt 3.0 和 EnvIt – Maya 散布脚本_CGART-橙光艺术网
139【maya教程】Maya – ModIt 3.0 和 EnvIt – Maya 散布脚本_CGART
【maya教程】139【maya教程】Maya – ModIt 3.0 和 EnvIt – Maya 散布脚本_CGART
0积分
免费资源

此文章由橙光艺术网(www.cgart.net)收集整理发布

139【maya教程】Maya – ModIt 3.0 和 EnvIt – Maya 散布脚本图片[1]-【maya教程】Maya – ModIt 3.0 和 EnvIt – Maya 散布脚本_CGART-橙光艺术网【maya教程】Maya – ModIt 3.0 and EnvIt – Scattering Script for Maya

Maya – ModIt 3.0 and EnvIt – Scattering Script for Maya
Info:
ModIt is a script for Maya that will be your companion during your HardSurface Modeling in Maya!
EnvIt is a robust and user-friendly Scatter Tool for Maya. It will quickly and easily help you create environment scenes, includes all the essential scattering tools you’d expect, and all with an efficient workflow and interface.
We’ve all experienced Maya’s Scattering Tool shortcomings, and we’re excited to finally provide a solution that effectively solves the problem today, and provides a future of spectacular posabilities. 3dsMax has ForestPack, making it the leader in ArchViz. For VFX you have Houdini and Clarisse is built upon it’s scatter tools. Unreal Engine is known for its real-time procedural populating tools. And then there’s Maya, with nothing. We have lived with the troubles of an old particle system and buggy MASH, and now it’s time for something better. This is why I have been completely focused on building a robust, expandable, and easy to use Scatter Tool for Maya: EnvIt.
Powered by Bifrost EnvIt is based upon a powerful new engine. This is not particles, MASH, or anything you’ve used before. This leverages all new Maya technology, which means more power and scale and extendability than ever before.橙光艺术网-(CGART.net)

© 版权声明
THE END
将免费进行到底,喜欢就支持关注一下吧我们吧,by_CGART
点赞12
评论 抢沙发

请登录后发表评论

    暂无评论内容