此文章由橙光艺术网(www.cgart.net)收集整理发布
287【maya教程】神话女性角色创建
【maya教程】Mythological Female Character Creation
Abraham Leal | Duration: 24h 20m | Video: H264 1920×1080 | Audio: AAC 44,1 kHz 2ch | 10,20 GB | Language: English
Sculpt, Retopologize, Unwrap & Texture a Female Character using Zbrush, Maya, Substance Painter, & Marvelous Designer
In this course we will learn everything you need to know in order to create an AAA game ready character. The major topics we will be covering are:
– Understanding and sculpting the female Anatomy
– The full process of retopologizing
– Creating game accessories
– Principles of cloth wrinkles and folds
– Making believable clothing
– Building Hair Cards
– Creating clean and organized Uvs
– Texturing skin, leather, fabric, & metal
– The best way to optimize your character
– Creating PBR materials
– Rendering portfolio-ready images
We will be working on a female Character throughout the course. Before beginning the course, you should be familiar with Zbrush, Maya, Substance Painter. No prior knowledge is needed for Marvelous Designer because I will go over the basics of this program.
You are free to follow along with the provided base meshes or you can try and do your own character following all the techniques i will be sharing with you.
This will be a very intensive course but i can guarantee you will get very valuable information to get your characters to the next level.
Come along in this exciting journey with me on creating a professional production-ready character. And with nothing else to add for now, lets jump right into it!橙光艺术网-(CGART.net)
橙光艺术网(CGART)的资源均内容来自于网络收集或用户发布.
本站点资料用于学习交流之用,勿作它用,;
若需商业使用,需获得版权拥有者授权,并遵循国家相关法律、法规之规定。如因非法使用引起纠纷,一切后果由使用者承担。
如有侵权行为,请联系告知
本站将会在第一时间删除。



![[Blender教程]_Gumroad-Blender兄弟设计课程_CGART-橙光艺术网](https://cgart-1259463399.cos.ap-chengdu.myqcloud.com/image/JC_Blender/0001-0100/0093.jpg)







暂无评论内容