【maya教程】Vertex Workshop – Ackeem Durrant 的游戏角色创建_CGART

【maya教程】Vertex Workshop – Ackeem Durrant 的游戏角色创建_CGART-橙光艺术网
269【maya教程】Vertex Workshop – Ackeem Durrant 的游戏角色创建_CGART
【maya教程】269【maya教程】Vertex Workshop – Ackeem Durrant 的游戏角色创建_CGART
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269【maya教程】Vertex Workshop – Ackeem Durrant 的游戏角色创建图片[1]-【maya教程】Vertex Workshop – Ackeem Durrant 的游戏角色创建_CGART-橙光艺术网【maya教程】Vertex Workshop – Character Creation For Games by Ackeem Durrant

Duration 47+ h Project Files Included MP4
Title: Vertex Workshop – Character Creation For Games by Ackeem Durrant
Info:
Screen captured videos at 1080 resolution, compressed with HandBrake without picture quality loss
Character Creation For Games
Create A Game-Ready Character, From Start To Finish
• Fluency in PBR workflow
• Wrinkles & Pores
• Dynamic poses
• Material Expression
• 72 Objectives
• 47 hrs+ of training
• scene files
PREVIEW – http://www.youtube.com/watch?v=wZzvlE28puo
Create A Game Character
Learn how to apply practical workflows to create a game-ready character, from start to finish, with one of the Industry’s leading artists, Ackeem Durrant. Ackeem has been sculpting and modeling characters for games for more than 4 years and currently works as a Character Artist at Bulkhead Interactive.
Ackeem will teach you the workflows for character creation and will guide you through all stages. You will learn all the steps in the pipeline and understand how to prepare your character for final presentation.
By the end of the workshop you’ll:
• Have developed a fluency in the various stages of the PBR workflow.
• Know how to create dynamic poses for your character.
• Have mastered the pipeline for 3D character creation.
• Have created your own game-ready character.橙光艺术网-(CGART.net)

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