【maya教程】Domestika – 3D 角色设计:从绘画到建模_CGART

【maya教程】Domestika – 3D 角色设计:从绘画到建模_CGART-橙光艺术网
214【maya教程】Domestika – 3D 角色设计:从绘画到建模_CGART
【maya教程】214【maya教程】Domestika – 3D 角色设计:从绘画到建模_CGART
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214【maya教程】Domestika – 3D 角色设计:从绘画到建模图片[1]-【maya教程】Domestika – 3D 角色设计:从绘画到建模_CGART-橙光艺术网【maya教程】Domestika – 3D Character Design: From Drawing to Modeling

Duration 4h 38m Project Files Included MP4
Title: Domestika – 3D Character Design: From Drawing to Modeling
Info:
Give a new dimension to characters by creating your protagonist in Photoshop before giving it depth and volume with ZBrush and Maya
Portraying a character’s personality when rendering in 3D begins with imagination and a 2D sketch. Self-taught visual development artist Segun Samson is passionate about developing captivating characters that connect with their audiences. He has worked with numerous studios including Triggerfish Animation, Dreamcast Animation, and Sunrise Productions.
Discover how to create a unique character concept into readable 3D designs filled with appeal and personality. Build your 2D character in Photoshop, before learning how to block out, sculpt, and fully render your protagonist on ZBrush and Maya.
Duration: 19 lessons (4h 38m)
Language: English
Subtitle: English, Spanish, Portuguese, German, French, Italian, Polish, Dutch橙光艺术网-(CGART.net)

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