【maya教程】FXPHD – ANI104 – 动画原理_CGART

【maya教程】FXPHD – ANI104 – 动画原理_CGART-橙光艺术网
388【maya教程】FXPHD – ANI104 – 动画原理_CGART
【maya教程】388【maya教程】FXPHD – ANI104 – 动画原理_CGART
0积分
免费资源

此文章由橙光艺术网(www.cgart.net)收集整理发布

388【maya教程】FXPHD – ANI104 – 动画原理图片[1]-【maya教程】FXPHD – ANI104 – 动画原理_CGART-橙光艺术网【maya教程】FXPHD – ANI104 – Principles of Animation

Duration 9h 20m Project Files Included MP4
Title: FXPHD – ANI104 – Principles of Animation
Info:
This course focuses on the 12 principles of animation, helping you attain a solid understanding of these principles and gain the ability to apply them to animations. Having this foundation is not only vitally important in improving the quality and believability of animations, but also in creating a language for an animator to communicate ideas to other animators and to aid in receiving feedback from supervisors.
Members will work through animation exercises that become progressively more challenging and complex, allowing application of the principles and helping structure the learning experience. While the course is taught using Maya, all the principles and concepts will apply in any 3D software that is capable of animation. Knowledge of Maya is assumed, but an expert knowledge level is not required by any means.
This course is taught by Toby Winder, a Senior Animator currently working at Rodeo FX in Montreal. He has been in the Animation and Visual Effects industry since 2006 and has contributed to many projects such as Batman: The Dark Knight, Dr. Strange, and Alien Covenant. Toby has animation experience in high-end VFX, television, commercials, and games.橙光艺术网-(CGART.net)

© 版权声明
THE END
将免费进行到底,喜欢就支持关注一下吧我们吧,by_CGART
点赞18
评论 抢沙发

请登录后发表评论

    暂无评论内容