【maya教程】Gumroad – Andreas Ezelius 的飞行器设计、建模与贴图完整教程_CGART

【maya教程】Gumroad – Andreas Ezelius 的飞行器设计、建模与贴图完整教程_CGART-橙光艺术网
372【maya教程】Gumroad – Andreas Ezelius 的飞行器设计、建模与贴图完整教程_CGART
【maya教程】372【maya教程】Gumroad – Andreas Ezelius 的飞行器设计、建模与贴图完整教程_CGART
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372【maya教程】Gumroad – Andreas Ezelius 的飞行器设计、建模与贴图完整教程图片[1]-【maya教程】Gumroad – Andreas Ezelius 的飞行器设计、建模与贴图完整教程_CGART-橙光艺术网【maya教程】Gumroad – Designing, Modeling, and Texturing an Aircraft by Andreas Ezelius Complete

Duration 12h Project Files Included MP4
Title: Gumroad – Designing, Modeling, and Texturing an Aircraft by Andreas Ezelius
Info:
We’re excited to bring you a tutorial by expert vehicle modeler and Principal Artist at EA Dice, Andreas Ezelius. In this collaboration with Levelup.Digital, Andreas shares his full workflow on how to create a sci-fi aircraft.
Andreas begins by explaining his approach to designing an aircraft and how he organizes his references. He walks you through his AAA techniques and tips for the different phases of modeling in Maya, and covers his UV mapping, baking, painting, and rendering processes. Andreas’ tutorial is a comprehensive demonstration of how an industry veteran creates a high quality model for games and film.
By the end of this tutorial, you will have a full understanding of how Andreas structures and executes a project from start to finish.
Software Used
– Maya
– Substance Painter橙光艺术网-(CGART.net)

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