【maya教程】在 ZBrush 中雕刻生物概念_CGART

【maya教程】在 ZBrush 中雕刻生物概念_CGART-橙光艺术网
367【maya教程】在 ZBrush 中雕刻生物概念_CGART
【maya教程】367【maya教程】在 ZBrush 中雕刻生物概念_CGART
0积分
免费资源

此文章由橙光艺术网(www.cgart.net)收集整理发布

367【maya教程】在 ZBrush 中雕刻生物概念图片[1]-【maya教程】在 ZBrush 中雕刻生物概念_CGART-橙光艺术网【maya教程】Creature Concept Sculpting in ZBrush

Creature Concept Sculpting in ZBrush
MP4 1280×720 | Total time: 3h 41m | ENG | Project Files Included
In this ZBrush tutorial, we will learn how to sculpt a creature for use in TV, film, or print. Over the course of this tutorial we will look at how to sculpt a Wolfman creature concept using ZBrush. Once our base mesh has been created in Maya, we will use industry-proven techniques to block out and then add anatomical and fine detail before creating a custom brush and alpha to easily and intuitively add dense fur detail. We will then look at some of the new BPR rendering features that are new inside of ZBrush 4R2 to render out a turntable that replicates the look of a vinyl maquette. The final sculpt could be used to get approval for a design from a director as the base for a hero character model for TV, film, games, or to be printed out and used as a vinyl statue. Software required: ZBrush 4R2 and Autodesk Maya 2011.橙光艺术网-(CGART.net)

© 版权声明
THE END
将免费进行到底,喜欢就支持关注一下吧我们吧,by_CGART
点赞13
评论 抢沙发

请登录后发表评论

    暂无评论内容