【3DsMAX教程】游戏道具建模基础_CGART

【3DsMAX教程】游戏道具建模基础_CGART-橙光艺术网
435【3DsMAX教程】游戏道具建模基础_CGART
【3DsMAX教程】435【3DsMAX教程】游戏道具建模基础_CGART
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435【3DsMAX教程】游戏道具建模基础图片[1]-【3DsMAX教程】游戏道具建模基础_CGART-橙光艺术网【3DsMAX教程】Game Prop Modeling Fundamentals

3DS Max, AutoCAD, Vray – Creating a Complete Interior Scene
Info:
What Will I Learn?
To set the first basic settings for AutoCAD
Drawing AutoCAD project from any indoor image
Editing the project with basic architectural standards
To set the first basic settings for 3D Studio Max
Exporting & Importing AutoCAD project to 3D Studio Max Environment
Modelling the main scene from AutoCAD project
Importing free 3D models and designing the scene
Adding artificial v-ray lights and v-ray settings (For test and final renderings)
Texturing & Material settings
Finalize the project for our client
Requirements
Please download AutoCAD, 3D Studio Max and the V-ray. Versions can be 2014 but it does not important at the first time. I will help you.橙光艺术网-(CGART.net)

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