【3DsMAX教程】灯光与渲染系列:3ds Max 技术_CGART

【3DsMAX教程】灯光与渲染系列:3ds Max 技术_CGART-橙光艺术网
338【3DsMAX教程】灯光与渲染系列:3ds Max 技术_CGART
【3DsMAX教程】338【3DsMAX教程】灯光与渲染系列:3ds Max 技术_CGART
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此文章由橙光艺术网(www.cgart.net)收集整理发布

338【3DsMAX教程】灯光与渲染系列:3ds Max 技术图片[1]-【3DsMAX教程】灯光与渲染系列:3ds Max 技术_CGART-橙光艺术网【3DsMAX教程】Lighting and Rendering Series: 3ds Max Techniques

Video: h264, yuv420p, 1024×768, 399 kb/s, 15.00 fps | Audio: aac, 44100 Hz, 1 channels | 3.7 GB
Genre: eLearning | Language: English

Contents:
Material Basics
-Scanline
-Mental Ray
-Installing Plugins, Scripts and Shaders
-Displacement
Lighting Basics
-3ds Max Light Basics
-Area Light Issues
-mrSun and mrSky
-Using HDRs
Rendering Tools
-Identifying Noise
-Depth of Field
-Managing Color Bleed
-Volumetrics
-Exposure/Tone Mapping
-Glowing Objects
-Motion Blur
-mrProxy Objects
Rendering Techniques
-Creating Clay Renders
-NPR – Toon Rendering
-Vehicle Rendering in 3ds Max 2009
Indirect Illumination
-Final Gather
-Global Illumination
Lighting Digital Sets
-Architectural Interiors – Day
-Architectural Interiors – Night
-Architectural Exteriors – Day
-Architectural Exteriors – Night橙光艺术网-(CGART.net)

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