【3DsMAX教程】3D 插画与环境建模工作流程_CGART

【3DsMAX教程】3D 插画与环境建模工作流程_CGART-橙光艺术网
305【3DsMAX教程】3D 插画与环境建模工作流程_CGART
【3DsMAX教程】305【3DsMAX教程】3D 插画与环境建模工作流程_CGART
50积分
付费资源

此文章由橙光艺术网(www.cgart.net)收集整理发布

305【3DsMAX教程】3D 插画与环境建模工作流程图片[1]-【3DsMAX教程】3D 插画与环境建模工作流程_CGART-橙光艺术网【3DsMAX教程】3D Illustration and Environment Modeling Workflows

MP4 | Video: AVC 1920×1200 | Audio: AAC 44KHz 2ch | Duration: 5h 27m
Genre: eLearning | Language: English | Size: 3,98 GB
In this Masterclass, Toni will demonstrate the techniques and workflows used in making his 3D environments and illustrations. The goal is to explain the entire process from the initial idea to the finalized product. He will show you how to organize environment scenes for easier managing and more efficient rendering. After that, he will demonstrate how to build materials and create material libraries. Utilizing power of procedural modeling and scattering he will create some environment elements with a non-destructive workflow using RailClone and Forest Pack 3ds Max plugins. Final renders will be color corrected in the compositing app Fusion. With this class you will be able to better understand the entire process of creating 3D environments and possibly integrate some of the techniques into you own workflows.
Homepage
https://www.artstationmasterclasses.com/artist/toni-bratincevic橙光艺术网-(CGART.net)

© 版权声明
THE END
将免费进行到底,喜欢就支持关注一下吧我们吧,by_CGART
点赞23
评论 抢沙发

请登录后发表评论

    暂无评论内容