【3DsMAX教程】科幻游戏环境_CGART

【3DsMAX教程】科幻游戏环境_CGART-橙光艺术网
185【3DsMAX教程】科幻游戏环境_CGART
【3DsMAX教程】185【3DsMAX教程】科幻游戏环境_CGART
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此文章由橙光艺术网(www.cgart.net)收集整理发布

185【3DsMAX教程】科幻游戏环境图片[1]-【3DsMAX教程】科幻游戏环境_CGART-橙光艺术网【3DsMAX教程】Sci-Fi Game Environment

Manuel Rondon | Duration: 27h 07m | Video: H264 1280×720 | Audio: AAC 44,1 kHz 2ch | 9,49 GB | Language: English
Learn How to Create a Sci-Fi Scene using 3ds Max, Substance Painter, Photoshop & Unity
In this course, you will learn how to build a professional sci-fi environment from scratch using 3ds Max, Substance, Photoshop and Unity. You will be taken through the whole workflow from the initial modeling to the final built and render within Unity. As a freelancer, being efficient is a very valuable asset. In this course, you will learn how to save lots of time when building an complete detailed environment. Making an environment for games is an exciting task and hope you join this journey of taking a small 2d concept to the final 3d game-ready level.橙光艺术网-(CGART.net)

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