【3DsMAX教程】在 3ds Max 和 Marvelous Designer 中建模逼真室内场景_CGART

【3DsMAX教程】在 3ds Max 和 Marvelous Designer 中建模逼真室内场景_CGART-橙光艺术网
150【3DsMAX教程】在 3ds Max 和 Marvelous Designer 中建模逼真室内场景_CGART
【3DsMAX教程】150【3DsMAX教程】在 3ds Max 和 Marvelous Designer 中建模逼真室内场景_CGART
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150【3DsMAX教程】在 3ds Max 和 Marvelous Designer 中建模逼真室内场景图片[1]-【3DsMAX教程】在 3ds Max 和 Marvelous Designer 中建模逼真室内场景_CGART-橙光艺术网【3DsMAX教程】Modeling Realistic Interiors in 3ds Max and Marvelous Designer

Andrew Ryan Parker | Duration: 5h 21m | Video: H264 1280×720 | Audio: AAC 44,1 kHz 2ch | 1,79 GB | Language: English
Throughout these lessons, we will explore how to create an interior scene from complete scratch. Software required: 3ds Max 2014, Marvelous Designer 4, V-Ray 2.4, Debris Maker 2, Honeycomb, Floor Generator.
Throughout these lessons, we will explore how to create an interior scene from complete scratch. We will model the architecture, architectural detailing, furniture, props and fabrics using a combination of 3ds Max and Marvelous Designer. We will also unwrap as many models as we can when it comes to texturing and materials. Finally, we will set up basic lighting using an HDRI to achieve the soft, diffused look we need. In the second part of this tutorial series, we will be rendering and texturing our scene. Software required: 3ds Max 2014, Marvelous Designer 4, V-Ray 2.4, Debris Maker 2, Honeycomb, Floor Generator.橙光艺术网-(CGART.net)

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