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6【3DsMAX教程】3ds Max 中的 TyFlow 地形及其他
【3DsMAX教程】Tyflow Terrain in 3ds max and more…
Published 3/2025
Created by Marcello Pattarin 2
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Level: All | Genre: eLearning | Language: English + subtitle | Duration: 18 Lectures ( 1h 39m ) | Size: 1.3 GB
The best programs integrated into 3ds max for Terrain simulation.
What you’ll learn
Use Tyflow Terrain for terrain simulation.
Use Terrain Compound Object 3dsmax.
Using Terrain Plugin 3ds max.
Using DEM digital elevation model.
Using Height Map and Topographic data.
News Terrain.
Requirements
Using 3ds max 2018 and above.
Description
Topics: in this course we will study the new Tyflow Terrain dedicated to parametric terrain simulation, as well as other plugins and tools integrated into 3ds max for the realistic simulation of these models.The course is structured in 4 Sections.Section 1: creation of terrains through the Terrain plugin dedicated to the analysis of DEM data a digital elevation model (also known as DEM, from the English Digital Elevation Model) is the representation of the distribution of the elevations of a territory, or another surface, in digital format. The digital elevation model is generally produced in raster format by associating each pixel with the attribute relating to the absolute elevation.Section 2: creation of terrains through the use of Heightmaps acquired from real terrestrial data and used with the use of displacement mapping, a technique used in 3D computer graphics for modeling objects. It does not use standard editing tools, but is based on the processing of grayscale images, the displacement intervenes directly on the geometry of the model, modifying it. Acting in the “normal” direction of the surface, the displacement map causes a positive shift of the points of the model corresponding to the light areas of the image, and a negative shift of those corresponding to the dark areas; the methods of generating materials through the use of Terrestrials will also be analyzed.Section 3: creation of terrains through the Compound Object Terrain of 3ds max dedicated to the analysis of topographic data extrapolated from Spline and imported into 3ds max for the generation of reliefs suitable for topographic representation.Note: The Speaker’s voice is generated in AI, Automatic subtitles are available.橙光艺术网-(CGART.net)
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