【houdini教程】Gumroad – 面向 VFX 工作室 / 程序化科幻城市_CGART

【houdini教程】Gumroad – 面向 VFX 工作室 / 程序化科幻城市_CGART-橙光艺术网
233【houdini教程】Gumroad – 面向 VFX 工作室 / 程序化科幻城市_CGART
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233【houdini教程】Gumroad – 面向 VFX 工作室 / 程序化科幻城市图片[1]-【houdini教程】Gumroad – 面向 VFX 工作室 / 程序化科幻城市_CGART-橙光艺术网【houdini教程】Gumroad – VFX Studio Oriented / Procedural Sci-Fi Cities

Duration 14h Project Files Included MP4
Title: Gumroad – VFX Studio Oriented / Procedural Sci-Fi Cities
Info:
This tutorial will take your empty houdini scene to a completely procedural futuristic city.
14 Hours of In-Depth Procedural Sci-Fi City Creation and LookDev ,texture baking and basic traffic Crowd system
It will show you how to render the best possible way for optimum memory usage as well as fastest possible renders.
This tutorial uses redshift , but same workflows are supported with many other renderers including Mantra.
All custom models and scene files are also included.
Videos are recorded at 4K and 60FPS with HIDPI Scaling on.
TOPICS COVERED
Automated PDG systems for caching and baking
Terrain Tools
Scatter Systems
Disk Based Instancing
Crowd Solver for Traffic Simulations
Python for file processing
Shading and Rendering
Redshift Look Dev and Lighting Workflows
IMPORTANT:
This tutorial does not include the ship chase and its FX workflows. This one is only for city building.橙光艺术网-(CGART.net)

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