【houdini教程】Gumroad – Houdini 18 – 程序化道具建模 – 中国刀_CGART

【houdini教程】Gumroad – Houdini 18 – 程序化道具建模 – 中国刀_CGART-橙光艺术网
217【houdini教程】Gumroad – Houdini 18 – 程序化道具建模 – 中国刀_CGART
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217【houdini教程】Gumroad – Houdini 18 – 程序化道具建模 – 中国刀图片[1]-【houdini教程】Gumroad – Houdini 18 – 程序化道具建模 – 中国刀_CGART-橙光艺术网【houdini教程】Gumroad – Houdini 18 – Procedural Prop Modeling – Chinese Knife

Duration 2h 30m Project Files Included MP4
Title: Gumroad – Houdini 18 – Procedural Prop Modeling – Chinese Knife
Info:
In this next Indie-Pixel Mini-Course we will walk through the entire process of creating a Chinese Knife prop for your game development projects. You will be taken through each step of the process from procedural modeling in Houdini, to texturing in Substance Painter, then finally setting up the the prop in a Unity scene.
What you Will Learn:
The Basics of Procedural Modeling
The Basics of Procedural UV’s
How to Create Low and High Res meshes in Houdini
How to Export from Houdini
Setting up a Substance Painter Project
How to Texture with Substance Painter 2019
How to set up a scene in Unity 2019
How to Match the Look of Painter in Unity橙光艺术网-(CGART.net)

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