【houdini教程】CGMA – Houdini 制作工作室:破坏特效_CGART

【houdini教程】CGMA – Houdini 制作工作室:破坏特效_CGART-橙光艺术网
142【houdini教程】CGMA – Houdini 制作工作室:破坏特效_CGART
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142【houdini教程】CGMA – Houdini 制作工作室:破坏特效图片[1]-【houdini教程】CGMA – Houdini 制作工作室:破坏特效_CGART-橙光艺术网【houdini教程】CGMA – Houdini Production Studio: Destruction FX

CGMA – Houdini Production Studio: Destruction FX
Title: CGMA – Houdini Production Studio: Destruction FX
Info:
Use Houdini and create amazing effects for film
This course is for students who already have a good knowledge of Houdini and how the data flows. The students will learn how to evaluate a scene and its structure to develop a smart and efficient workflow. They will learn the different ways to fracture assets, procedurally and art directed, then use those assets in rigid body simulations, working with different methods of activation and scale of effects, from small gravel on the ground to large buildings. We will add some secondary debris, along with some dust and smoke, for a complete and realistic looking effect. The course covers almost every possible case that is found in production. By the end of the course, the students will have all the knowledge required to destroy any given asset of any type of material, and in any way that can be asked in production. They will also have a solid understanding of workflow, fracturing, art direction, simulation and attention to detail.
Week 1 | Intro to the class | Intro to Fracturing | Intro to Simulations
Week 2 | Advanced Fracturing
Week 3 | Different Ways to Activate Objects | Constraints and Materials Behavior
Week 4 | Application of Constraints in Shot Context/Vehicles Dynamics
Week 5 | Building Destruction | Character Interaction | Main Asset Destruction
Week 6 | Unusual/Magical Behavior | Custom Forces
Week 7 | Secondaries
Week 8 | Lighting & Rendering橙光艺术网-(CGART.net)

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