此文章由橙光艺术网(www.cgart.net)收集整理发布
117【houdini教程】Gumroad – 魔法岩石聚合 – Houdini 与 Nuke VFX 课程
【houdini教程】Gumroad – Magical Rock Assembly – Houdini & Nuke VFX Course
Duration 5h 13m Project Files Included MP4
Title: Gumroad – Magical Rock Assembly – Houdini & Nuke VFX Course
Info:
We are going to start this course by fracturing our Hand geometry using voronoi and boolean techniques.
Procedural SOP Setup
After we create our fractured pieces, we are going to set up the assembly animation entirely at the SOP level.
The motion of the pieces will be determined by curves that we can art direct and change in real time, without having to resimulate anything.
So we are going to create this assembly animation without the use of any solvers.
Custom Particle Movement
After we set up the geometry assembly, the other layers will be created in more of the traditional way, with the help of solvers.
For the particle streams, we’re going to base the movement on the curves that we created for our assembly.
Here we will use an advanced setup in VOPs to have complete control over the motion.
Smoke & Particle Advection
We are also going to use our fracture setup to create the smoke, and then use the smoke to advect particles, which will become the embers.
HeightField & Asset Scattering
Aside from all of the effects, we are going to use Heightfields to create some simple mountains in the back.
Then we will use megascans to add more rocks and variety to our scene, to make it feel more realistic.
Lighting, Rendering & AOVs
In the rendering sections we will set up all of the lights and materials, and render everything using Redshift.
Here we will also discuss best practices and how to set up different light passes and AOVs.
Compositing
In nuke we will bring all of our renders and start putting everything together.
We will separate the AOVs for each layer so we can have complete control over the final output.
Relighting
We will use the Bump Normals and World Position AOVs to relight our shot and extra rim detail on the subject.
Fog Particles
We’re also going to use Nuke’s particle system to create an additional fog layer to create a more interesting look.
Project Files.
The download archive also include the completed Houdini project file (ver. 19.5) and Nuke project file (ver. 14.0v3) – Please note that project files are created with Houdini Indie and Nuke Indie
I hope you will enjoy this course!橙光艺术网-(CGART.net)
橙光艺术网(CGART)的资源均内容来自于网络收集或用户发布.
本站点资料用于学习交流之用,勿作它用,;
若需商业使用,需获得版权拥有者授权,并遵循国家相关法律、法规之规定。如因非法使用引起纠纷,一切后果由使用者承担。
如有侵权行为,请联系告知
本站将会在第一时间删除。



![[Blender教程]_Gumroad-Blender兄弟设计课程_CGART-橙光艺术网](https://cgart-1259463399.cos.ap-chengdu.myqcloud.com/image/JC_Blender/0001-0100/0093.jpg)







暂无评论内容