此文章由橙光艺术网(www.cgart.net)收集整理发布
44【houdini教程】Houdini School – HS-226:MOPs:Houdini 运动算子
【houdini教程】Houdini School – HS -226: MOPs: Motion Operators for Houdini
Duration 8h 30m Project Files Included MP4
Title: Houdini School – HS -226: MOPs: Motion Operators for Houdini
Info:
Class Description:
This recorded course provides an overview of the MOPs workflow and how it integrates with the rest of Houdini, shows concrete examples of how MOPs can be used in both motion graphics and visual effects workflows and dives into some of the fundamental math concepts that drive MOPs (and 3D animation as a whole!).
Learning Outcomes:
Students will understand how to leverage MOPs to create motion graphics and visual effects, and gain some insight into the concepts behind both motion graphics in Houdini and the underlying math behind motion graphics.
1. Introduction
1. Teacher and Course
2. MOPs Introduction PowerPoint
2. Download MOPs
1. File Install
2. Edit File
3. Q&A: Different Versions
4. Q&A: Older Version
3. Attributes in Houdini
1. Intrinsics
2. Intrinsics Questions
3. Q&A: VEX Explanation
4. MOPs Explanation
1. Transform Modifier
2. Randomize
3. Q&A: Transform Intrinsics Explained
4. Q&A: Interface Question
5. MOPs Instancing
1. Copy to Points
2. Patterns
3. Meshes on Animation
4. Mesh Orientation
5. Unique Naming
6. Grid Distribution
7. Q&A: Template Object Review
8. Q&A: Use From Variance橙光艺术网-(CGART.net)
橙光艺术网(CGART)的资源均内容来自于网络收集或用户发布.
本站点资料用于学习交流之用,勿作它用,;
若需商业使用,需获得版权拥有者授权,并遵循国家相关法律、法规之规定。如因非法使用引起纠纷,一切后果由使用者承担。
如有侵权行为,请联系告知
本站将会在第一时间删除。



![[Blender教程]_Gumroad-Blender兄弟设计课程_CGART-橙光艺术网](https://cgart-1259463399.cos.ap-chengdu.myqcloud.com/image/JC_Blender/0001-0100/0093.jpg)







暂无评论内容