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20【houdini教程】Academy of Animated Art – Maya 的 Arnold 工作坊
【houdini教程】Academy of Animated Art – Arnold For Maya Workshop
Academy of Animated Art – Arnold For Maya Workshop
Info:
Arnold is one of the leading renderers available on the market today. This software, originally co-developed with Sony Pictures Imageworks, has been used by over 300 studios worldwide on films like Blade Runner 2049, Thor: Ragnarok, Gravity, Guardians of the Galaxy, and many more. Arnold functions as a standalone renderer or can be used with almost any 3D software package like Autodesk’s Maya, 3D Studio Max, Houdini, and Cinema 4D.
This technical workshop covers everything you need to know about using Arnold in Maya. Every button, every slider, every adjustment will be analyzed so you can take full advantage of all that Arnold has to offer. This workshop was designed to be combined with our other lighting courses to provide you with both the artistic and technical knowledge to create the incredible images you have always dreamed of!
Course Curriculum
Getting Started With Arnold For Maya
StartIntroduction (0:49)
StartWhat is Arnold? (2:49)
StartArnold Isn’t Working!?!?!? (3:20)
Arnold Render Settings
StartRay Sampling (13:31)
PreviewRay Depth (9:23)
StartEnvironment (10:19)
StartMotion Blur (8:53)
StartLight Render Settings (3:55)
StartTexture Render Settings (6:22)
StartSystem Settings (5:51)
StartCommon Settings (2:34)
StartAOVs (9:49)
Arnold Object Settings
StartOverview (5:50)
StartDiagnostics (3:19)
StartExporting Data (2:56)
StartSubdivisions (7:13)
StartSSS Set Name (2:00)
StartCurve Settings (6:46)
Lighting In Arnold
PreviewPoint Light (19:52)
StartSpot Light (11:59)
StartDirectional Light (5:03)
StartArea Light (7:44)
StartSkyDome (4:56)
StartMesh Lights (5:56)
StartPhotometric Lights (3:44)
StartLight Portals (3:02)
StartPhysical Sky (7:26)
Shaders in Arnold
StartMaya Shaders in Arnold (5:09)
StartAiStandard Shader (18:28)
StartAiHair Shader (10:11)
StartAiRaySwitch Shader (6:38)
StartAmbient Occlusion (7:55)
StartWireframe Shader (2:41)
StartUtility Shader (2:52)
StartShadow Matte (4:47)
Arnold Cameras
StartPerspective Camera (10:19)
StartOther Cameras (7:18)
Rendering in Arnold
PreviewStand-In Objects (6:46)
StartBatch Rendering (7:57)
Closing Statement
StartMaya Files Used In This Workshop
StartClosing Statements (1:05)橙光艺术网-(CGART.net)
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