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721【blender教程】Blender 2.9 资产创建(仅需 Blender)_CGART
_CGART
Last updated 3/2021
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.01 GB | Duration: 3h 13m
Guide to real-time 3D asset creation from scratch. A complete guide to PBR workflow in Blender.
What you’ll learn
3D Real-time Asset creation from scratch
3D Modelling in Blender
UV unwrapping
Procedural texturing using Blender
PBR workflow in Blender
Baking PBR maps in Blender
Requirements
Basic knowledge of blender.
Description
Hello everyone! I am Harshavardhan from India . I have been an active blender user for the past 4 years. I welcome you all to the course, asset creation in blender. We will be learning how to model a hurricane lamp from scratch. We will then unwrap UVs followed by a full texturing session which will provide you an introduction to the huge world of procedural texturing techniques inside of blender. We will then bake our generated textures in PBR maps like the base colour, metallic, roughness, normal and opacity map. The techniques used in this course can be used for asset creation in games and in real-time visualisation.Royalty Free Music from BensoundThe best part is we will be doing all the modelling, UV unwrapping, texturing and baking all inside of blender without the need for any other third party texturing software. In my opinion, the node based shader editor in blender is as powerful as any other dedicated texturing software. This course is aimed to be short and crisp with the entire duration of just under 3 and a half hours. where I aim to deliver the most relevant information in a short span of time. I am excited as you are. Enroll now and I hope to see you in the course.
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