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614【blender教程】Blender 电影级灯光:完整灯光课程_CGART
_CGART
Gleb Alexandrov | Duration: 6+ h | Video: H264 2560×1440 | Audio: AAC 48 kHz 2ch | 7,03 GB | Language: English
Level-up your 3D lighting skills by watching a premium 6+ hour course that offers a step-by-step guide for setting up cinematic lighting in Blender.
It’s all really simple: lighting is everything! After all in order to see ANYTHING we NEED light. As 3D artists we all know this obvious truth but we’re still too often guilty of spending WAY more time on the modeling and barely a thought to the lighting when it’s that which makes or breaks a scene.
Does it sound familiar? “Sometimes a scene can just look so ‘meh’ or lack any feeling? No matter what I do, lighting just… looks ‘too CG’ and lifeless?”
It may look like some successful lighting artists just intuitively ‘know’ what to do and naturally have the ‘eye’. Whether it is conscious or not they will be using a kind of to-do list for where to place the lights, how to set the right levels and so on.
If you simply tick most or even some of the boxes from this list, it will instantly improve the result. Good news: it’s not rocket science, lighting in Blender can be learned fairly easily if you know where to start.
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