【blender教程】Blender – 低多边形建模/纹理_CGART

【blender教程】Blender – 低多边形建模/纹理_CGART-橙光艺术网
208【blender教程】Blender – 低多边形建模/纹理_CGART
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Published 5/2024
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Language: English | Duration: 41m | Size: 626 MB
Create Low Poly 3D Assets for your Projects in a PSX/PS1 Style
What you’ll learn
How to model a low poly asset in blender
How to texture it with low resolution textures
How to prepare those models for exporting to a game engine
PSX style
Requirements
You don’t need prior knowledge in blender to take this course
Description
Out of nowhere came the interest in Game Dev and 3D Low Poly Modeling.Now I’ll try to teach you everything I’ve learned with all the time I spent messing around blender and looking for tutorials on YouTube, because I didn’t like any of them, they were so weird and boring, so hopefully I’m doing a slightly better job here. In this course the objective is to show you the core tools and mechanics we’re going to use along the modeling process and then just practice what we have learned with the other objects  For this course we are going to focus on a Japanese aesthetic, starting with an onigiri plate, learning the basics, after that we are going for a tori gate, an old phone, an old tube tv and a chainsaw!In this course I’ll try to make short and straight to the point videos, while trying to give you the info and guidance needed to model a perfect PSX style prop for your desired end goal!After completing the course you can keep studying and practicing, just look around you and model! you are surrounded by possible PSX /1 objects, so just keep those brain fluids running 
Who this course is for
3D modeling beginners

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