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441【blender教程】在 Blender 中为电影制作逼真 3D 道具_CGART
_CGART
Duration 17h 41m MP4
Realistic 3D Prop for Films in Blender
Info:
What you’ll learn
Clean hard surface 3d modeling
Boolean cutting-edge techniques
UDIM UV map creation
High Quality texturing process
Create details such as dirt and dust
Realistic shader creation
Lights and Camera setup
Welcome, everyone! Get ready to take your 3D modeling skills to the next level with me, Hamidreza, a professional 3D artist and teacher. In this course, we will be creating a jaw-dropping realistic 3D asset for films using cutting-edge techniques!
We’ll start by setting up our project like the pros and gathering top-notch reference pictures for our handheld console. Then, it’s time to dive into the modeling process! We’ll create the front part of our asset and make the action buttons and D-Pad’s hole using boolean methods. But we’re not stopping there – we’ll also craft the back cover using vertex and face extrusion.
Next, we’ll add the finishing touches by unwrapping the model inside Blender using the UDIM approach. This will give us the best possible texture quality to make our asset truly shine! After that, we’ll export the model to Substance 3D Painter to start the texturing process.
With the new Baker to Bake Mesh-Maps, we’ll learn how to make different materials for each part. But that’s not all – we’ll also create detailed dirt and dust to make the final product seem more realistic than ever before.
Then, we’ll export our textures to use in Blender for shading. We’ll go through the process of setting up our lights and camera after the Shader is configured. Finally, we’ll create the final render shot after adjusting the render parameters.
Are you ready to take your 3D hard surface creation skills to the next level? This course is the perfect opportunity for you to gain the experience you need to create a clean, professional art piece that you can proudly add to your portfolio. So what are you waiting for? Join me at Victory3D and let’s create something amazing together!
Who this course is for:
For those who want to create professional hard surface props to boost their portfolio
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