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200【blender教程】使用 Blender 和 Substance Painter 创建这款经典汽车_CGART
_CGART
Published 6/2024
Created by Edward Harding
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 148 Lectures ( 35h 37m ) | Size: 30.8 GB
Develope 3D Modeling Skills using Blender and Substance Painter to create this amazing 3D Animation and 3D Rendering
What you’ll learn:
Learn to model in Blender from basic shapes to complex parts and learn how to use modifiers.
Learn the basics off Blenders amazing sculpture mode as we make soft surfaces such as seats
Learn to U,V Map in Blender.
Learn to Create amazing Textures using Substance Painter and export back to Blender.
Learn how to create realistic procedural textures such as mud and water in Blender.
learn how to create realistic environments and populate your scene with tree’s Grass and Boulders.
Learn how to render your scene in Blenders cycles render engine.
Learn how to animate a scene in Blender.
Learn how to use Blenders Video sequence Editor.
Requirements:
You will need Blender 4.0 for this course and Substance painter.
Description:
Hello my names Eddie and I would like to welcome you to my Blender course in which we will learn to 3D model this amazing classic 1947 series 1 Landrover. On this course we will start at a slow pace getting to know our way around Blender with a few lectures simply learning the basic functions and how to navigate in Blender and the basics of 3d modeling . I do believe that the best way to learn is by doing so we will soon dive into modeling in Blender, starting by positioning and scaling reference images Followed by 3D modeling our chassis. As we build our car we will pick up essential skills such as subdivision surface modeling and using sculpture mode.When we have finished modeling our Landrover we will learn to UV map our surfaces and then export into Substance Painter where we will learn to create amazing super realistic 3D texturing. This is a 77 year old 4×4 on a muddy track so I don’t want it to look brand new so I will show you how to use masks in substance painter to create that well used and well loved look.When we have finished in Substance Painter we will export back Into Blender where will create our muddy track using procedural textures. I will introduce you to a Addon within Blender called Blenderkit which will give you access to thousands off free assets and 3D textures which you can import into your scene with simply a click of a mouse. Together we will create our super realistic environment learning how to populate our scene using grasses, trees and rocks using blenders own particle physics tool . when we are all done and you have finished Landrover and 3D environment I will show you how to light your scene and position your camera to make great 3D renderings and finish off by make our awesome looking 3D animationsfinally I will show you how to use Blenders own video editing tools to edit your animation and add music.At the end of this course you will have all the skills you need to go ahead and create your own amazing looking projects in blender and at the same time make amazing 3D textures using Substance painter to take your 3D Models to the next level.Thanks for reading this and I will hopefully see you in lecture 1.
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