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103【blender教程】着色器基础:在 Blender 中创建惊艳材质_CGART
_CGART
Published 11/2024
Created by Mahmud Shuaib
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 78 Lectures ( 9h 15m ) | Size: 6.68 GB
Creating realistic nature materials in Blender 4.3 LTS
What you’ll learn
How to navigate Blenders Shader Interface
Learn and understand what Shaders
Identify patterns used in shader creations
How to create water, wood, ice, rocks and other nature materials
Requirements
A computer running blender 4.0 or Blender 4.3 LTS
Description
Dive into the fascinating world of material creation with Blender’s Shader Editor! This beginner-friendly course is perfect for those new to Blender or looking to build a strong foundation in crafting realistic and stylized materials.Throughout the course, you’ll learn how to:Understand the fundamentals of Blender’s Shader Editor.Create essential materials like wood, rock, water, ice, and bricks.Design a lifelike orange material, from peel texture to juicy details.Apply techniques for both realism and artistic flair.Each project is designed to guide you step-by-step, ensuring you gain confidence while having fun experimenting with textures, nodes, and shaders. By the end of this course, you’ll have the skills to bring your 3D models to life with stunning materials!At later sessions in the course you will learn how to create a custom node from you shader to expose important aspects such as color, size and lots of parameters that will showcase the full features of a procedural material. All project files are available for reference and modification. To follow along, we will be using Blender Version 4.3 LTS. This is a “Long Term Support” Version which means this version of Blender will be available for a while and still relevant. No prior experience is needed—just your creativity and curiosity. Let’s start creating!
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