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Blender教程-编号066_用 Plasticity 制作机器人建模,用 Blender 进行渲染Robot Modeling with Plasticity, Rendering with Blender
《科幻机器人全流程设计课:从建模到影视级渲染》
发行日期:2025年1月|讲师:Onur Erbay
等级:初级|语言:英语
时长:43讲(5小时11分钟)|体积:4.1 GB
课程核心价值
通过科幻机器人\”BOTLEY\”的完整创作流程,掌握Plasticity硬表面建模+Blender渲染+Photoshop后期全技术链,实现2D艺术家向3D设计的无缝转型。
四大核心模块
1.
Plasticity工业级建模:
•
CAD硬表面建模核心技术解析
•
实体建模与曲面建模双工作流实战
2.
参考图智能管理:
•
Pureref高级参考图定位技法
•
SVG矢量图辅助建模工作流
3.
Blender影视化呈现:
•
机械材质着色器系统构建
•
科幻光效与场景渲染方案
4.
Photoshop终极润色:
•
电影级色彩分级与氛围强化
•
细节损伤与科技感元素叠加
课程特色
•
零插件纯技术流:仅需Plasticity试用版+Blender+Photoshop
•
艺术家友好设计:专注视觉表达而非工程参数
•
肌肉记忆训练法:通过重复命令形成建模直觉
•
全资源赠送:包含Pureref参考板/Blender工程文件/径向菜单配置
适合人群
•
插画师/平面设计师拓展3D技能
•
科幻题材概念设计师
•
机械硬表面建模爱好者
•
影视/游戏角色原型开发者
技术准备
•
Plasticity试用版(无需付费版)
•
Blender基础界面认知(提供快捷键手册)
•
无需任何3D建模经验
学习成果
完成课程将获得:
•
可复用的机械设计方法论
•
工业设计级硬表面建模能力
•
影视概念设计全流程作品
Published 1/2025
Created by Onur Erbay
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Beginner | Genre: eLearning | Language: English | Duration: 43 Lectures ( 5h 11m ) | Size: 4.1 GB
For Illustrators and Graphic (3D) Artists: Create a SciFi robot. Modeling, texturing, post processing. Complete Workflow
What you’ll learn
You’ll confidently translate your ideas, be they inspired by reference images or born purely from your imagination, into sophisticated 3D shapes and designs.
This course aims to cover a wide range of commands, enabling you to approach problems with flexibility and explore diverse solutions.
By the end of this course, you’ll have developed an intuitive understanding of Plasticity, navigating and utilizing tools effectively to achieve your 3D goals.
This course covers the entire 3D pipeline: from modeling in Plasticity to exporting to Blender for coloring & rendering and post-processing in Photoshop.
Requirements
Trial version of Plasticity, no Studio version required, no previous knowledge in Plasticity necessary. Some Blender UI knowledge would be helpful, nothing else.
Description
Meet BOTLEY, the hero of our course in which you will design this stunning Sci-Fi robot from the ground up! This course guides you through the entire process:Plasticity EssentialsCAD modeling in Plasticity (using the trial version!)Coloring and rendering in BlenderCinematic post-processing in PhotoshopWe’ll explore a wealth of Plasticity techniques, commands, and workflows, mastering both solid and surface modeling. We’ll also leverage advanced Pureref techniques to utilize reference images effectively. Throughout the course, we will learn lots of commands and use them repeatedly. So navigating in Plasticity and using the correct commands and workflows will become your second nature. Featuring the latest Plasticity UI, this course provides cutting-edge knowledge, including Blender and Pureref files, radial menus, and SVGs. No 3rd party plugins or Blender addons are required! For artists who want to focus on the creative: This course is designed for graphic artists and illustrators who want to add 3D modeling to their skillset, emphasizing artistic expression over technical engineering.Expect a direct, no-nonsense approach: I’ll guide you through the process with a focus on practical application, minimizing distractions and maximizing your learning.Pure modeling, no fluff: Let’s dive in and start creating!Get started now!
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