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Blender教程-编号065_Blender 轻松学:3D 游戏开发零基础指南Blender Made Easy: a Beginner’s Guide to 3D Game Development《Blender零基础到游戏资产大师课:Unity全流程开发指南》
发行日期:2025年1月|讲师:Billy McDaniel
等级:初级|语言:英语
时长:37讲(9小时25分钟)|体积:7.53 GB
课程核心价值
通过9小时系统教学,零基础掌握Blender游戏资产创作全流程,完成从建模到Unity集成的完整技能闭环。
四大核心模块
1.
Blender基础攻坚:
•
界面导航与3D空间操作逻辑解析
•
低多边形建模规范与游戏优化准则
2.
经典游戏资产实战:
•
板条箱/油桶/树木/岩石等标准资产制作
•
地形系统构建与场景拼接技法
3.
材质与UV专项:
•
颜色图集(Color Atlas)高效应用
•
手动UV展开与贴图优化策略
4.
Unity工程化落地:
•
资产导出规范与材质转换方案
•
预制体(Prefab)制作与性能调优
课程特色
•
双引擎联动教学:Blender建模+Unity集成的完整工作流
•
9小时渐进式训练:从第一个立方体到完整游戏场景
•
工业标准资产包:包含6类可商用游戏资产模板
•
新手避坑指南:特别标注常见导出错误解决方案
适合人群
•
想进入游戏行业的3D艺术新手
•
独立游戏开发者(需快速产出原型资产)
•
元宇宙/虚拟场景内容创作者
•
传统美术转型数字艺术的创作者
技术准备
•
可运行Blender与Unity的电脑
•
无需任何建模基础(含软件安装指导)
•
建议具备基础文件管理能力
学习成果
完成课程可获得:
•
可复用的游戏资产库(含UV与材质配置)
•
Unity兼容的Prefab预制体系
•
自定义地形生成方法论
Published 1/2025
Created by Billy McDaniel
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Beginner | Genre: eLearning | Language: English | Duration: 37 Lectures ( 9h 25m ) | Size: 7.53 GB
Learn Blender step-by-step to create 3D models, textures & game-ready assets for Unity in this beginner-friendly course
What you’ll learn
Master Blender basics for 3D game development, learning to navigate the interface and create low-poly models optimized for use in Unity and other game engines.
Design and create 3D game assets like crates, barrels, trees, rocks & terrain in Blender, optimized for performance & ready for export into Unity for game use.
Apply textures, materials, and UV mapping to Blender models, utilizing color atlases and manual unwrapping to prepare game-ready assets for Unity integration.
Export & optimize Blender models for Unity, creating prefabs, configuring materials & ensuring efficient performance & consistency across your game’s 3D assets.
Requirements
No prior 3D modeling experience required – This course is designed for beginners, so anyone can jump in and start learning.
A computer capable of running Blender and Unity – You’ll need to download and install Blender and Unity (free).
Basic computer skills – Familiarity with general software navigation and file management is helpful.
Willingness to learn – A desire to dive into 3D modeling, game development, and using new software tools.
Some experience with editing 2D images could be helpful but not completely necessary.
Description
Are you eager to bring your creative visions to life and step into the world of 3D game development? Whether you’re an aspiring game developer or just starting your journey into 3D modeling, “Blender Made Easy: A Beginner’s Guide to 3D Game Development” is the perfect course to help you get started.This hands-on course takes you step-by-step through the essential tools, techniques, and workflows in Blender, the industry-leading 3D modeling software. From creating simple 3D models to assembling game-ready scenes, this beginner-friendly guide is designed to make learning Blender accessible and rewarding.Throughout the course, you’ll gain practical skills that will enable you to design, texture, and export your own 3D assets for games. Each module builds upon the last to ensure you gain a deep understanding of the entire workflow.Here’s what you’ll achieve:Master Blender’s interface and confidently navigate in 3D space.Create game-ready models such as crates, barrels, trees, and more.Apply materials, textures, and UV maps to make your models look game-ready.Export your creations to Unity and build immersive scenes.By the end of this course, you’ll have created a game-ready scene and developed the skills to design your own 3D assets for games.No prior experience? No problem! Join now, and let’s make 3D modeling easy and fun.
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