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Blender教程-编号037_用 Blender 与 Substance Painter 制作收银机Creating a Cash Register in Blender and Substance Painter
在 Blender 与 Substance Painter 中制作复古收银机道具
(发布时间:2025 年 3 月
制作方:拉伊・海德尔(Rai Haider)
格式:MP4 | 视频:h264 编码,1280×720 分辨率 | 音频:AAC 编码,44.1 千赫兹,双声道
难度级别:入门级(Beginner) | 类别:电子学习(eLearning) | 语言:英语 | 时长:9 讲(2 小时 41 分钟) | 大小:2.22GB)
你将学到的内容
在 Blender 中学习 3D 建模
掌握在 Blender 中为任意模型进行 UV 映射的方法
在 Substance Painter 中学习制作写实风格贴图
在 Marmoset Toolbag 4( Marmoset 工具包 4)中学习写实风格渲染
课程要求
具备 Blender 基础操作知识
具备 Substance Painter 基础操作知识
课程介绍
欢迎参与这门易于跟随的课程!在本课程中,你将学习如何制作细节丰富、效果写实的 3D 复古收银机模型。课程会带你完整走完制作流程:从 Blender 中的建模,到 Substance Painter 中的贴图制作,最后到 Marmoset Toolbag 4 中的渲染输出。无论你是刚接触这些工具的新手,还是已有一定使用经验,本课程都将通过循序渐进的教学帮你提升技能。
前置知识要求:
报名本课程前,学员需具备 Blender 和 Substance Painter 的基础操作知识。熟悉这两款软件的界面及基础工具,将有助于你更轻松地跟上课程进度。
课程将从 Blender 中的复古收银机精细建模开始。你会学习核心建模技巧,包括硬表面建模、边缘控制,以及如何打造让收银机呈现真实质感的复杂细节。建模完成后,我们将进入 UV 展开环节:你会了解如何高效地对模型进行 UV 展开,为后续流程中清晰、精准的贴图制作打下基础。规范的 UV 映射是实现写实贴图效果的关键,我们也会讲解优化工作流程的最佳实践方法。
模型制作完成后,我们会将其导入 Substance Painter 进行写实贴图制作。这部分课程将教你如何创建老化磨损的金属表面、精细的雕刻纹理、灰尘堆积效果,以及其他能让收银机呈现复古质感的写实效果。你还会学习使用智能材质、生成器、遮罩和手绘技巧,让模型 “活” 起来。同时,我们也会探讨如何正确导出贴图,确保其能兼容不同的渲染引擎与游戏引擎。
最后,我们会将带有贴图的模型导入 Marmoset Toolbag 4 进行渲染。这一部分将重点讲解如何设置专业级灯光、调整材质属性,以及渲染出高质量的复古收银机图像。你会学习如何创建写实反射效果、调整相机角度以实现最佳展示效果,最终得到可用于作品集的出色渲染成品。
为什么选择这门课程?
全面的学习体验:涵盖从建模、贴图到渲染的完整工作流程。
行业标准工具:学习高效使用 Blender、Substance Painter 和 Marmoset Toolbag 4 这三款行业常用工具。
可用于作品集的资产:课程结束时,你将拥有一个细节完整、带有贴图的复古收银机模型,可用于个人作品集、游戏引擎、动画制作或其他任意项目。
兼顾入门与进阶需求:课程结构清晰,通过循序渐进的指导,帮助入门级和中级用户提升技能。
Published 3/2025
Created by Rai Haider
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Beginner | Genre: eLearning | Language: English | Duration: 9 Lectures ( 2h 41m ) | Size: 2.22 GB
Learn to create a Vintage Cash Register Prop in Blender and Substance Painter
What you’ll learn
Learn 3D Modeling in Blender
Learn to do UV mapping of any model in Blender
Learn to do Realistic Texturing in Substance Painter
Learn Realistic Rendering in Marmoset Toolbag 4
Requirements
Basic Knowledge of Blender
Basic Knowledge of Substance Painter
Description
Welcome to this easy-to-follow course where you’ll learn how to create a highly detailed and realistic 3D Vintage Cash Register. This course will guide you through the entire process, from modeling in Blender to texturing in Substance Painter and finally rendering in Marmoset Toolbag 4. Whether you’re new to these tools or already have some experience, this course is designed to enhance your skills step by step.Prerequisites:Before enrolling in this course, students should have a basic knowledge of Blender and Substance Painter. Familiarity with the interface and fundamental tools of both software will help you follow along more easily.We’ll start by modeling a detailed Vintage Cash Register in Blender. You’ll learn essential modeling techniques, including hard surface modeling, edge control, and how to create intricate details that make the cash register look authentic. Once the modeling is complete, we’ll move on to UV unwrapping. You’ll understand how to efficiently unwrap the model to ensure clean and accurate texturing later in the pipeline. Proper UV mapping is crucial for achieving realistic texturing results, and we’ll go through the best practices to optimize your workflow.After completing the model, we’ll take it into Substance Painter for realistic texturing. This part of the course will teach you how to create aged and worn-out metal surfaces, detailed engravings, dirt buildup, and other realistic effects that give the cash register its vintage look. You’ll learn how to use smart materials, generators, masks, and hand-painting techniques to bring the model to life. We’ll also explore how to export textures properly to ensure compatibility with different render engines and game engines.Finally, we’ll bring the textured model into Marmoset Toolbag 4 for rendering. This section focuses on setting up professional lighting, tweaking material properties, and rendering high-quality images of your vintage cash register. You’ll learn how to create realistic reflections, adjust the camera angles for the best presentation, and achieve a stunning final render that is portfolio-ready.Why You Should Take This Course:Comprehensive Learning: Covers the full workflow from modeling to texturing and rendering.Industry-Standard Tools: Learn how to use Blender, Substance Painter, and Marmoset Toolbag 4 effectively.Portfolio-Ready Asset: By the end of the course, you’ll have a fully detailed and textured Vintage Cash Register that can be used in your portfolio, game engine, animation, or any other project.Beginner to Intermediate Friendly: This course is structured to help both beginners and intermediate users enhance their skills with step-by-step guidance.
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