CG模型_3DScan- 可变形女性及男性基础网格模型_CGART

CG模型_3DScan- 可变形女性及男性基础网格模型_CGART-橙光艺术网
CG模型_3DScan- 可变形女性及男性基础网格模型_CGART
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551_3DScan- 可变形女性及男性基础网格模型
3DScan – Morphable Female and Male Base Mesh

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图片[1]-CG模型_3DScan- 可变形女性及男性基础网格模型_CGART-橙光艺术网

3D扫描-可变形女性及男性基础网格模型
信息:
**女性**
**描述**:
我们基于从偏瘦到超重体型扫描的女性基础网格模型包含3个可通过ZBrush中的图层滑块控制的模型。你可以在偏瘦、平均以及超重体型之间进行变形,或者调整到任意中间状态。这是创建角色的绝佳方式,只需选择并将图层滑块调整到你想要的体型/体重,然后就可以开始雕刻了。这些模型还附带16K色彩贴图以及渲染所需的所有辅助控制贴图,包括高光、粗糙度、法线和凹腔贴图。我们还为每个模型配备了一个带有材质和光照设置的Marmoset Toolbag 4渲染场景。

**数据集包含内容如下**:
– 带有6个细分层级/图层以控制体型的ZBrush工具(需要最新版本的ZBrush)。
– 最低细分层级有32076个多边形,最高细分层级有32845824个多边形。
– 为所有身体部位提供了TGA和JPG格式的法线、高光、粗糙度和色彩贴图。
– 身体的16384×16384像素TGA色彩贴图。
– 展开的UV贴图。
– 包含带有纹理的眼睛、嘴巴、眉毛和睫毛。
– 所有子工具的FBX细分1级导出格式。

**男性**
**描述**:
我们基于从偏瘦到超重体型扫描的男性基础网格模型包含3个可通过ZBrush中的图层滑块控制的模型。你可以在偏瘦、平均以及超重体型之间进行变形,或者调整到任意中间状态。这是创建角色的绝佳方式,只需选择并将图层滑块调整到你想要的体型/体重,然后就可以开始雕刻了。这些模型还附带16K色彩贴图以及渲染所需的所有辅助控制贴图,包括高光、粗糙度、法线和凹腔贴图。我们还为每个模型配备了一个带有材质和光照设置的Marmoset Toolbag 4渲染场景。

**数据集包含内容如下**:
– 带有6个细分层级/图层以控制体型的ZBrush工具(需要最新版本的ZBrush)。
– 最低细分层级有32076个多边形,最高细分层级有32845824个多边形。
– 为所有身体部位提供了TGA和JPG格式的法线、高光、粗糙度和色彩贴图。
– 16384×16384像素TGA色彩贴图。
– 展开的UV贴图。
– 包含带有纹理的眼睛、嘴巴、眉毛和睫毛。
– 所有子工具的FBX细分1级导出格式。

3DScan – Morphable Female and Male Base Mesh
Info:
Female
DESCRIPTION
Our underweight to overweight scan based female base meshes consist of 3 models controllable by layer sliders in Zbursh. You can morph between underweight to average and finally overweight or anywhere in-between. This is a great way to begin building a character, simply select the adjust the layer sliders to the size / weight you want and start sculpting. These models also come with 16k colour maps and all the secondary control maps you will need for rendering, including, spec, roughness, normal and cavity maps. We’ve also included a Marmoset Toolbag 4 render scene complete with shaders and lighting setup for each model.
Data Sets include
Zbrush tool with 6 Subdivisions / Layers to control body type (Requires latest version of Zbrush)
Lowest Sub Division 32076 Polygons Highest Sub Division 32845824 Polygons
Normal, Spec, Roughness and colour maps supplied for all body parts in TGA and JPG format
16384 x 16384 Pixel TGA colour map for body
Unwrapped UV maps
Eyes, Mouth, brows and lashes included with textures
FBX Subdivision 1 Exports for all subtools
Male
DESCRIPTION
Our skinny to overweight scan based male base meshes consist of 3 models controllable by layer sliders in Zbursh. You can morph between underweight to average and finally overweight or anywhere in between. This is a great way to begin building a character, simply select the adjust the layer sliders to the size / weight you want and start sculpting. These models also come with 16k colour maps and all the secondary control maps you will need for rendering, including, spec, roughness, normal and cavity maps. We’ve also included a Marmoset Toolbag 4 render scene complete with shaders and lighting setup for each model.
Data Sets include
Zbrush tool with 6 Subdivisions / Layers to control body type (Requires latest version of Zbrush)
Lowest Sub Division 32076 Polygons Highest Sub Division 32845824 Polygons
Normal, Spec, Roughness and colour maps supplied for all body parts in TGA and JPG format
16384 x 16384 Pixel TGA colour map for body
Unwrapped UV maps
Eyes, Mouth, brows and lashes included with textures
FBX Subdivision 1 Exports for all subtools

 

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