材质贴图_Artstation 的表面瑕疵 – 污垢与划痕纹理包_CGART

材质贴图_Artstation 的表面瑕疵 - 污垢与划痕纹理包_CGART-橙光艺术网
材质贴图_Artstation 的表面瑕疵 – 污垢与划痕纹理包_CGART
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Artstation 的表面瑕疵 – 污垢与划痕纹理包
Artstation – Surface Imperfections – Dirt & Scratches Pack

图片[1]-材质贴图_Artstation 的表面瑕疵 – 污垢与划痕纹理包_CGART-橙光艺术网

CGART—表面瑕疵:污垢与划痕包

信息:
高品质4K 16位污垢与划痕纹理

套餐内容:
» 20种4K可平铺纹理
» 29种4K模板纹理
» 14种2K贴花纹理
(全部为16位PNG格式,可在任何支持该格式的软件中直接使用。)

关于表面瑕疵
表面瑕疵是指物体表面外观上的微小差异。它们以各种各样的形状和形式随处可见,通常源于自然风化或人为因素。无论是手机上的污渍、汽车上的污垢,还是镜子上的水渍,从广义上来说,表面瑕疵就是物体表面上所有的磨损元素。
我所提供的这些表面瑕疵纹理是从真实物体表面采集而来的,这使得它们既高品质又超逼真。我发现,通常程序化生成的或手绘的纹理往往缺乏现实生活中所具有的真实感和逼真度,而没有比从现实中获取逼真材质更好的地方了。
这个纹理包可以通过各种不同的手指污渍、风化效果、常见污渍图案、特定指纹、灰尘和破旧风格贴图等,帮助你获得3D作品中经常缺失的那种真实感。

细节:
» 可平铺纹理:手工平铺的污渍纹理经过均衡处理,以将可见的重复度降至最低。
» 模板纹理:不可平铺的纹理,可在诸如Substance Painter(一款3D纹理绘制软件)或Mari(一款3D数字绘画软件)等3D绘画软件中用作模板,也可在其他地方用作任意逼真的细节纹理。
» 贴花纹理:不可平铺的分离式纹理,在2D和3D绘画软件中可作为画笔使用,在游戏和渲染引擎中可作为贴花使用。
Artstation – Surface Imperfections – Dirt & Scratches Pack
Info:
High Quality 4K 16 bit Dirt & Scratches Textures
Package
» 20 4k Tiling Textures
» 29 4k Stencils
» 14 2k Decals
(All in 16 bit png format, ready to be used in any software that supports the format.)
About Surface Imperfections
Surface imperfections are small variations in the appearance of surfaces. They can be found everywhere in various shapes and forms and usually come from natural weathering or human interaction. Whether it be smudges on your phone, dirt on a car or water stains on a mirror in the broad spectrum surface imperfections are all the wear and tear elements on surfaces.
My surface imperfections are captured from real surfaces making them both high quality and ultra-realistic. I find that often procedural or painted textures often lack the realism and fidelity that real life has, and there’s no better place to gather realistic material than from reality.
This pack can help you get that realism that 3d often lacks with various different finger smudges, weathering effects, generic smudge patterns, specific fingerprints, dust and grunge maps.
Details
» Tiling Textures: Hand tiled smudge textures equalized for minimum visible repetition.
» Stencils: Non-tiling textures that can be used as stencils in 3d painting software such as Substance Painter or Mari, or can be used as arbitrary realistic detailing elsewhere.
» Decals: Non-tiling separated textures, good as brushes in 2d and 3d painting software as well as decals in game and render engines.

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